that newline pmo
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@ -24,7 +24,6 @@ events.TICK:register(function ()
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if world.getTime() % driptime == 0 and tw ~= 1 and not (player:isUnderwater()) then for _ = 0, driptime*0.5 do particles:newParticle("falling_dripstone_water",player:getPos():add(offset+vec(0,0.7,0)),offset2) end end
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if world.getTime() % driptime == 0 and bw ~= 1 and not (player:isInWater()) then for _ = 0, driptime*0.5 do particles:newParticle("falling_dripstone_water",player:getPos():add(offset),offset2:mul(0.5)) end end
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utils.forEachNonGroup(models.models.main.LeftArm, function (part) part:setColor(tw,tw,tw) end)
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utils.forEachNonGroup(models.models.main.RightArm, function (part) part:setColor(tw,tw,tw) end)
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utils.forEachNonGroup(models.models.main.Head, function (part) part:setColor(tw,tw,tw) end)
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