init (accidently [doxxed myself](https://github.com/JannisX11/blockbench/issues/1322))
This commit is contained in:
commit
cd8cc594ec
20 changed files with 2363 additions and 0 deletions
370
scripts/libs/gradient.lua
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370
scripts/libs/gradient.lua
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-- work in pewgross
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-- do not share !!
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---@class UnitRGBA: Vector4 [r, g, b, a]; all values are 0-1.
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local UnitRGBA = {};
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---@param vector Vector4 a Vector4 matching the format of UnitRGBA ([r, g, b, a]; all values are 0-1)
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---@return UnitRGBA? output nil the vector with the new metatable if valid, otherwise nil
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---@return string? error a string describing the error if invalid, otherwise nil
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---@nodiscard
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---@see UnitRGBA.fromUnitStrict to throw an error instead of returning nil
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function UnitRGBA.fromUnit(vector)
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for i, v in ipairs({vector:unpack()}) do
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if type(v) ~= "number" then
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return nil, "Vector component " .. i .. " is not a number";
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end
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if v < 0 or v > 1 then
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return nil, "Vector component " .. i .. " is not in the range 0-1; got " .. v;
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end
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end
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return setmetatable({ vector = vector }, UnitRGBA), nil;
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end
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---@param vector Vector4 a Vector4 matching the format of UnitRGBA ([r, g, b, a]; all values are 0-1)
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---@return UnitRGBA vector the vector with the new metatable if valid. otherwise, an error is thrown
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---@nodiscard
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---@see UnitRGBA.fromUnit to return nil instead of throwing an error
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function UnitRGBA.fromUnitStrict(vector)
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local result, why = UnitRGBA.fromUnit(vector);
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if result == nil then
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error("Invalid vector: " .. why);
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end
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return result;
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end
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---@param vector Vector4 a Vector4 matching the format of UnitRGBA ([r, g, b, a]; all values are 0-255)
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---@return UnitRGBA? output nil the vector with the new metatable if valid, otherwise nil
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---@return string? error a string describing the error if invalid, otherwise nil
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---@nodiscard
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---@see UnitRGBA.fromU8Strict to throw an error instead of returning nil
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function UnitRGBA.fromU8(vector)
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for i, v in ipairs(vector) do
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if type(v) ~= "number" then
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return nil, "Vector component " .. i .. " is not a number";
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end
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if v < 0 or v > 255 then
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return nil, "Vector component " .. i .. " is not in the range 0-255";
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end
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end
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return setmetatable({ vector = vector / 255 }, UnitRGBA), nil;
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end
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---@param vector Vector4 a Vector4 matching the format of UnitRGBA ([r, g, b, a]; all values are 0-255)
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---@return UnitRGBA vector the vector with the new metatable if valid. otherwise, an error is thrown
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---@nodiscard
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---@see UnitRGBA.fromU8 to return nil instead of throwing an error
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function UnitRGBA.fromU8Strict(vector)
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local result, why = UnitRGBA.fromU8(vector);
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if result == nil then
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error("Invalid vector: " .. why);
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end
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return result;
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end
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---@param vector Vector4 a Vector4 matching the format of UnitRGBA ([r, g, b, a]; all values are 0-1)
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---@return UnitRGBA vector the vector with the new metatable
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---@nodiscard
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function UnitRGBA.fromUnitClamping(vector)
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vector[1] = math.clamp(vector[1], 0, 1);
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vector[2] = math.clamp(vector[2], 0, 1);
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vector[3] = math.clamp(vector[3], 0, 1);
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vector[4] = math.clamp(vector[4], 0, 1);
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return setmetatable({ vector = vector }, UnitRGBA);
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end
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---@param hex string a color in hexadecimal format (e.g. "#FF00FF")
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---@return UnitRGBA? output the color with the new metatable if valid, otherwise nil
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---@return string? error a string describing the error if invalid, otherwise nil
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---@nodiscard
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---@see UnitRGBA.fromHexStrict to throw an error instead of returning nil
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function UnitRGBA.fromHex(hex)
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if type(hex) ~= "string" then
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return nil, "not a string";
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end
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if hex:sub(1, 1) == "#" then
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hex = hex:sub(2);
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end
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if hex:len() ~= 6 and hex:len() ~= 8 then
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return nil, "not 6 or 8 characters long";
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end
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local vector = vec(0, 0, 0, 1);
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for i = 1, 3 do
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local value = tonumber(hex:sub(i * 2 - 1, i * 2), 16);
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if value == nil then
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return nil, "contains non-hex characters";
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end
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vector[i] = value / 255;
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end
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if hex:len() == 8 then
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local value = tonumber(hex:sub(7, 8), 16);
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if value == nil then
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return nil, "contains non-hex characters";
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end
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vector[4] = value / 255;
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else
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vector[4] = 1;
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end
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return setmetatable({ vector = vector }, UnitRGBA), nil;
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end
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---@param hex string a color in hexadecimal format (e.g. "#FF00FF")
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---@return UnitRGBA color the color with the new metatable if valid. otherwise, an error is thrown
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---@nodiscard
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---@see UnitRGBA.fromHex to return nil instead of throwing an error
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function UnitRGBA.fromHexStrict(hex)
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local result, why = UnitRGBA.fromHex(hex);
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if result == nil then
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error("Invalid hex color: " .. why);
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end
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return result;
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end
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---@return boolean opaque whether the color is *fully opaque* (as in, a == 1, not just a > 0).
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---@see UnitRGBA:isTranslucent to see if the color is partially or fully transparent.
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---@see UnitRGBA:isTransparent to see if the color is fully transparent.
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---@nodiscard
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function UnitRGBA:isOpaque()
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return self.vector[4] == 1;
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end
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---@return boolean transparent whether the color is *fully transparent* (as in, a == 0, not just a < 1).
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---@see UnitRGBA:isTranslucent to see if the color is partially transparent.
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---@see UnitRGBA:isOpaque to see if the color is fully opaque.
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---@nodiscard
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function UnitRGBA:isTransparent()
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return self.vector[4] == 0;
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end
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---@return boolean translucent whether the color is *translucent* (as in, a < 1).
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---@see UnitRGBA:isTransparent to see if the color is fully transparent.
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---@see UnitRGBA:isOpaque to see if the color is fully opaque.
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---@nodiscard
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function UnitRGBA:isTranslucent()
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return self.vector[4] < 1;
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end
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function UnitRGBA:toVec3()
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return vec(self.vector[1], self.vector[2], self.vector[3]);
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end
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---@return Vector4 vector Vector4 with format ([r, g, b, a]; all values are 0-255)
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---@nodiscard
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function UnitRGBA:toU8vec4()
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return vec(self.vector[1] * 255, self.vector[2] * 255, self.vector[3] * 255, self.vector[4] * 255);
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end
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---@return Vector3 vector Vector3 with format ([r, g, b]; all values are 0-255)
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---@nodiscard
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function UnitRGBA:toU8vec3()
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local a = vec(self.vector[1] * 255, self.vector[2] * 255, self.vector[3] * 255)
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return a
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end
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---@param hash? boolean? whether to include the hash symbol (#) in the output. defaults to true
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---@param alpha? boolean? whether to include the alpha channel in the output. defaults to true
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---@return string hex the color in RGBA hexadecimal format (e.g. "#FF00FF")
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---@nodiscard
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function UnitRGBA:toHex(hash, alpha)
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local hex = (hash == nil or hash) and "#" or "";
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local iter = (alpha == nil or alpha) and 4 or 3;
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for i = 1, iter do
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local value = math.round(self.vector[i] * 255);
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hex = hex .. string.format("%02X", value);
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end
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return hex;
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end
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function UnitRGBA:__index(key)
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return rawget(UnitRGBA, key) or self.vector[key];
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end
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function UnitRGBA:__tostring()
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return "UnitRGBA(" .. table.concat(self.vector, ", ") .. ")";
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end
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function UnitRGBA:__sub(other)
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return UnitRGBA.fromUnitClamping(vec(
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self.vector[1] - other.vector[1],
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self.vector[2] - other.vector[2],
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self.vector[3] - other.vector[3],
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self.vector[4] - other.vector[4]
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));
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end
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--- Transparent white.
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UnitRGBA.TRANSPARENT_WHITE = UnitRGBA.fromUnitStrict(vec(1, 1, 1, 0));
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--- Transparent black.
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UnitRGBA.TRANSPARENT_BLACK = UnitRGBA.fromUnitStrict(vec(0, 0, 0, 0));
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--- Opaque white.
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UnitRGBA.WHITE = UnitRGBA.fromUnitStrict(vec(1, 1, 1, 1));
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--- Opaque black.
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UnitRGBA.BLACK = UnitRGBA.fromUnitStrict(vec(0, 0, 0, 1));
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---@class Keypoint - A keypoint (interpolation point definition) in a gradient.
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---@field public color UnitRGBA color of the keypoint
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---@field public time number a number between 0 and 1 (inclusive on both ends)
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local Keypoint = {};
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---Returns a new Keypoint object.
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---@param color UnitRGBA color of the keypoint
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---@param time number a number between 0 and 1 (inclusive on both ends)
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---@return Keypoint
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---@nodiscard
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function Keypoint.new(color, time)
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return setmetatable({
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color = color,
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time = time
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}, Keypoint);
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end
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---@class Gradient A gradient definition.
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---@field public keypoints Keypoint[] a list of keypoint objects
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---@field public loop boolean whether the gradient should loop when given out-of-bounds time values. if false, an error is instead thrown.
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local Gradient = {};
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---Returns a new Gradient object.
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---@param keypoints Keypoint[] a list of keypoint objects
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---@param loop boolean? whether the gradient should loop when given out-of-bounds time values. if false, an error is instead thrown. defaults to true.
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---@return Gradient
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---@nodiscard
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function Gradient.new(keypoints, loop)
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return setmetatable({
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keypoints = keypoints,
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loop = loop == nil or loop
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}, Gradient);
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end
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local function easeInOutQuad(t)
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return t < 0.5 and 2 * t * t or 1 - (-2 * t + 2)^2 / 2
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end
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local oklab = require("scripts.libs.oklab")
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---Returns the color of the gradient at a given time.
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---@param time number a number between 0 and 1 (inclusive on both ends) (can extend beyond this range if Gradient.loop is true)
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---@return UnitRGBA? color the color of the gradient at the given time, or nil if the time is out of bounds and Gradient.loop is false
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function Gradient:at(time)
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if time < 0 or time > 1 then
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if not self.loop then
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return nil;
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end
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time = time % 1;
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end
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if time == 0 then return self.keypoints[1].color
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elseif time == 1 then return self.keypoints[#self.keypoints].color
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end
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for i = 1, #self.keypoints - 1 do
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local this = self.keypoints[i]
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local next = self.keypoints[i + 1]
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if time >= this.time and time < next.time then
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local t = easeInOutQuad((time - this.time) / (next.time - this.time));
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local alpha = math.lerp(this.color.a, next.color.a, t)
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local La, Aa, Ba = oklab.srgbToLinear(this.color.xyz):unpack()
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local Lb, Ab, Bb = oklab.srgbToLinear(next.color.xyz):unpack()
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local mixed = vec(
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math.lerp(La, Lb, easeInOutQuad(t)),
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math.lerp(Aa, Ab, t),
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math.lerp(Ba, Bb, t)
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)
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mixed = oklab.linearToSrgb(mixed);
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mixed = vec(mixed.x, mixed.y, mixed.z, alpha)
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return UnitRGBA.fromUnitClamping(mixed);
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end
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end
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if #self.keypoints == 1 then
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return self.keypoints[1].color;
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end
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error("Gradient.at: time " .. time .. " is out of bounds");
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end
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---@param colors string[] a list of colors in hexadecimal format (e.g. "#FF00FF")
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---@param loop boolean? whether the gradient should loop when given out-of-bounds time values. if false, an error is instead thrown. defaults to true.
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---@return Gradient gradient the gradient with the new metatable if valid. otherwise, an error is thrown
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function Gradient.distributedHex(colors, loop)
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local keypoints = {};
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for i, hex in ipairs(colors) do
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local time = (i - 1) / (#colors - 1);
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local color = UnitRGBA.fromHexStrict(hex);
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table.insert(keypoints, Keypoint.new(color, time));
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end
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return Gradient.new(keypoints, loop);
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end
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function Gradient:__index(key)
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return rawget(Gradient, key) or self[key];
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end
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---@class SimpleGradientBuilder
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---@field public colors UnitRGBA[] a list of colors
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local SimpleGradientBuilder = {};
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---@return SimpleGradientBuilder builder a simple gradient builder
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function SimpleGradientBuilder.new()
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return setmetatable({ colors = {} }, { __index = SimpleGradientBuilder });
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end
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---Reflect the colors of the gradient; this makes it nicer when looping.
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---@param reflect_last boolean? whether to also reflect the final color, such that it would appear twice in a row at the middle. if false, it'll only be present once
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---@return SimpleGradientBuilder self builder for chaining
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function SimpleGradientBuilder:reflect(reflect_last)
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---@type UnitRGBA[]
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local reflected = {};
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for i = 1, #self.colors - 1 do
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table.insert(reflected, self.colors[i]);
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end
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table.insert(reflected, self.colors[#self.colors])
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if reflect_last then
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table.insert(reflected, self.colors[#self.colors])
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end
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for i = #self.colors - 1, 1, -1 do
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table.insert(reflected, self.colors[i])
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end
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self.colors = reflected
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return self;
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end
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---"Thicken" the gradient by duplicating every keypoint. This means that the actual colors themselves will have as much presence as the transitions.
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---@param amount? integer how many times to duplicate each keypoint. defaults to 1.
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---@return SimpleGradientBuilder self builder for chaining
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function SimpleGradientBuilder:thicken(amount)
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amount = amount or 1;
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local thickened = {};
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for i = 1, #self.colors do
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for _ = 0, amount do
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table.insert(thickened, self.colors[i])
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end
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end
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self.colors = thickened;
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return self;
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end
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---@param loop boolean? whether the gradient should loop when given out-of-bounds time values. if false, an error is instead thrown. defaults to true.
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---@return Gradient gradient the constructed gradient
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function SimpleGradientBuilder:build(loop)
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loop = loop == nil or loop;
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---@type Keypoint[]
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local keypoints = {};
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for i, color in ipairs(self.colors) do
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table.insert(keypoints, Keypoint.new(color, (i - 1) / (#self.colors - 1)));
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end
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return setmetatable({
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keypoints = keypoints,
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loop = loop
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}, Gradient);
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end
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---@param colors string[] | string hexadecimal color(s) to add
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function SimpleGradientBuilder:add(colors)
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if type(colors) == "string" then
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colors = {colors}
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end
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for _, color in ipairs(colors) do
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table.insert(self.colors, UnitRGBA.fromHexStrict(color))
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end
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return self;
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end
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return {
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UnitRGBA = UnitRGBA,
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Keypoint = Keypoint,
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Gradient = Gradient,
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SimpleGradientBuilder = SimpleGradientBuilder,
|
||||
}
|
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