maintenance

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Reid 2025-11-23 01:10:42 -08:00
parent 8c8ceaaf47
commit d27c1fa39a
23 changed files with 1977 additions and 1564 deletions

View file

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---*FUNCTION
---@param crouchAnim Animation The animation to play when you crouch. Make sure this animation is on "hold on last frame" and override.
---@param unCrouchAnim? Animation The animation to play when you unCrouchAnim. make sure to set to "play once" and set to override. If it's just a pose with no actual animation, than you should leave this blank or set to nil.
---@param crawl? Animation Same as crouch but for crawling.
---@param uncrawl? Animation Same as unCrouchAnim but for crawling.
---@return nil
return function(crouchAnim, unCrouchAnim, crawl, uncrawl)
local oldstate = "STANDING"
assert(crouchAnim, "§4Your crouch animation is incorrect§c")
function events.render()
local pose = player:getPose()
if pose == "SWIMMING" and not player:isInWater() then pose = "CRAWLING" end
if pose == "CROUCHING" then
if unCrouchAnim ~= nil then
unCrouchAnim:stop()
end
crouchAnim:play()
elseif oldstate == "CROUCHING" then
crouchAnim:stop()
if unCrouchAnim ~= nil then
unCrouchAnim:play()
end
elseif crawl ~= nil then
if pose == "CRAWLING" then
if uncrawl ~= nil then
uncrawl:stop()
end
crawl:play()
elseif oldstate == "CRAWLING" then
crawl:stop()
if uncrawl ~= nil then
uncrawl:play()
end
end
end
oldstate = pose
end
end