oops, didnt update readme/cargo

This commit is contained in:
Reid 2023-10-11 17:41:32 -07:00
parent aadf5602f1
commit 0acf6bac7b
Signed by: reidlab
GPG key ID: 6C9EAA3364F962C8
3 changed files with 2 additions and 4 deletions

2
Cargo.lock generated
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@ -192,7 +192,7 @@ dependencies = [
[[package]]
name = "gd-icon-renderer"
version = "1.0.2"
version = "1.1.0"
dependencies = [
"image",
"imageproc",

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@ -1,7 +1,7 @@
[package]
name = "gd-icon-renderer"
description = "A tool to render Geometry Dash icons."
version = "1.0.2"
version = "1.1.0"
edition = "2021"
license-file = "LICENSE"
repository = "https://git.reidlab.online/reidlab/gd-icon-renderer"

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@ -42,7 +42,5 @@ Provide your `GJ_GameSheet02-uhd`, `GJ_GameSheetGlow-uhd`, `Robot_AnimDesc2`, an
## Todo
- Add examples to the repo.
- Swap to a custom `plist` parser. Current one is kinda slow.
- Stop the fucking cloning. Majority of speed lost from cloning is @ [`./src/renderer.rs:178`](./src/renderer.rs)
- Trim extra alpha space on the final result.
- I think theres some weird shifting and offsets going on, please investigate 🥺. Really big on `spider_16` for some reason?? Related issue on the inspired project [here](https://github.com/oatmealine/gd-icon-renderer/issues/2).