oops, didnt update readme/cargo
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3 changed files with 2 additions and 4 deletions
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Cargo.lock
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Cargo.lock
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@ -192,7 +192,7 @@ dependencies = [
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[[package]]
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[[package]]
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name = "gd-icon-renderer"
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name = "gd-icon-renderer"
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version = "1.0.2"
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version = "1.1.0"
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dependencies = [
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dependencies = [
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"image",
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"image",
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"imageproc",
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"imageproc",
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@ -1,7 +1,7 @@
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[package]
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[package]
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name = "gd-icon-renderer"
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name = "gd-icon-renderer"
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description = "A tool to render Geometry Dash icons."
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description = "A tool to render Geometry Dash icons."
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version = "1.0.2"
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version = "1.1.0"
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edition = "2021"
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edition = "2021"
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license-file = "LICENSE"
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license-file = "LICENSE"
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repository = "https://git.reidlab.online/reidlab/gd-icon-renderer"
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repository = "https://git.reidlab.online/reidlab/gd-icon-renderer"
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@ -42,7 +42,5 @@ Provide your `GJ_GameSheet02-uhd`, `GJ_GameSheetGlow-uhd`, `Robot_AnimDesc2`, an
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## Todo
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## Todo
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- Add examples to the repo.
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- Add examples to the repo.
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- Swap to a custom `plist` parser. Current one is kinda slow.
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- Stop the fucking cloning. Majority of speed lost from cloning is @ [`./src/renderer.rs:178`](./src/renderer.rs)
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- Trim extra alpha space on the final result.
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- Trim extra alpha space on the final result.
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- I think theres some weird shifting and offsets going on, please investigate 🥺. Really big on `spider_16` for some reason?? Related issue on the inspired project [here](https://github.com/oatmealine/gd-icon-renderer/issues/2).
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- I think theres some weird shifting and offsets going on, please investigate 🥺. Really big on `spider_16` for some reason?? Related issue on the inspired project [here](https://github.com/oatmealine/gd-icon-renderer/issues/2).
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