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# gd-icon-renderer
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rust geometryd ash icon redner!! shout out to [gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer) oat
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A rust Geometry Dash icon renderer. Shhout out to [gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer), this project is just a rewrite but not in libvips and crystal
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## usage
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## todo
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- use custom plist parser. current one takes like 5 seconds to parse an animation file
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- swap to a custom plist parser
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- change zany anim to argument
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- trim empty alpha space (robtop didnt make the bounds correctly :sob:)
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- i think theres some slight shifting in the transform to do with rotation. investigate plz. really big on spider 16 for some reason????
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- trim empty alpha space
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- i think theres some weird shifting and offsets going on. investigate plz. really big on spider 16 for some reason???? related issue here: [issue #2, oatmealine/gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer/issues/2)
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