update todo

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Reid 2023-10-06 15:54:44 -07:00
parent 4657c177b0
commit c03fc13b76
Signed by: reidlab
GPG key ID: 6C9EAA3364F962C8
3 changed files with 12 additions and 13 deletions

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# gd-icon-renderer
rust geometryd ash icon redner!! shout out to [gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer) oat
A rust Geometry Dash icon renderer. Shhout out to [gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer), this project is just a rewrite but not in libvips and crystal
## usage
@ -8,7 +8,7 @@ Provide your `GJ_GameSheet02-uhd`, `GJ_GameSheetGlow-uhd`, `Robot_AnimDesc2`, an
## todo
- use custom plist parser. current one takes like 5 seconds to parse an animation file
- swap to a custom plist parser
- change zany anim to argument
- trim empty alpha space (robtop didnt make the bounds correctly :sob:)
- i think theres some slight shifting in the transform to do with rotation. investigate plz. really big on spider 16 for some reason????
- trim empty alpha space
- i think theres some weird shifting and offsets going on. investigate plz. really big on spider 16 for some reason???? related issue here: [issue #2, oatmealine/gd-icon-renderer](https://github.com/oatmealine/gd-icon-renderer/issues/2)