uploading levels i think

This commit is contained in:
Reid 2023-09-04 19:51:37 -07:00
parent dfcd9e8921
commit ac8a121a8c
Signed by: reidlab
GPG key ID: 6C9EAA3364F962C8
9 changed files with 167 additions and 9 deletions

2
.gitignore vendored
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@ -1,4 +1,6 @@
/target
/data
.env
config.toml

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@ -17,3 +17,7 @@ port = 8000
[accounts]
# allow new accounts to be created
allow_registration = true
[db]
# path for your data to be stored
data_folder = "data"

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@ -30,11 +30,14 @@ _these features are implemented_
### building
- run `cargo build`
- run `cargo build --release`
## todo
- probably work on the code warnings we get hehe
- <small>green name users...</small> (add udid auth to auth function, use userName instead of accountID in uploading levels, and it goes on and on and on <small>and on...</small>)
- patch uploadlevel to fix color tags, use 1.9 [levelInfo](https://github.com/Cvolton/GMDprivateServer/blob/master/incl/levels/uploadGJLevel.php#L56)???, and use 2.2 unlisted??
- clean up uploadlevel
- add updating levels
- add level parsing
- maybe swap to timestamp type instead of `(TO_CHAR(CURRENT_TIMESTAMP, 'YYYY-MM-DD HH24:MI:SS.MS'))` (thats REALLY ugly!!)

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@ -5,7 +5,8 @@ use std::sync::LazyLock;
#[derive(Deserialize)]
pub struct Config {
pub general: ConfigGeneral,
pub accounts: ConfigAccounts
pub accounts: ConfigAccounts,
pub db: ConfigDB
}
#[derive(Deserialize)]
@ -19,6 +20,11 @@ pub struct ConfigAccounts {
pub allow_registration: bool
}
#[derive(Deserialize)]
pub struct ConfigDB {
pub data_folder: String
}
impl Config {
pub fn load_from_file(file_path: &str) -> Self {
let toml_str = fs::read_to_string(file_path).expect("Error finding toml config:");

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@ -122,3 +122,28 @@ pub struct Level {
pub epic: i32,
pub rated_coins: i32
}
#[derive(Insertable, Deserialize)]
#[diesel(table_name = levels)]
pub struct NewLevel {
pub name: String,
pub user_id: i32,
pub description: String,
pub original: i32,
pub game_version: i32,
pub binary_version: i32,
pub password: Option<String>,
pub requested_stars: i32,
pub unlisted: i32,
pub version: i32,
pub extra_data: Vec<u8>,
pub level_info: Vec<u8>,
pub editor_time: i32,
pub editor_time_copies: i32,
pub song_id: i32,
pub length: i32,
pub objects: i32,
pub coins: i32,
pub has_ldm: i32,
pub two_player: i32
}

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@ -5,6 +5,10 @@ use rocket::response::status;
use diesel::prelude::*;
use base64::{Engine as _, engine::general_purpose};
use std::fs;
use crate::helpers;
use crate::db;
@ -12,9 +16,27 @@ use crate::db;
pub struct FormUploadLevel {
accountID: i32,
password: Option<String>,
gjp: Option<String>,
gjp2: Option<String>,
password: Option<String>,
songID: i32,
audioTrack: i32,
levelName: String,
levelDesc: String,
levelID: i32,
levelVersion: i32,
levelInfo: String,
levelString: String,
gameVersion: i32,
extraString: Option<String>,
requestedStars: Option<i32>,
binaryVersion: Option<i32>,
unlisted: Option<i32>,
original: Option<i32>,
wt: Option<i32>,
wt2: Option<i32>,
ldm: Option<i32>
}
#[post("/uploadGJLevel21.php", data = "<input>")]
@ -22,15 +44,99 @@ pub fn upload_level(input: Form<FormUploadLevel>) -> status::Custom<&'static str
let connection = &mut db::establish_connection_pg();
// account verification
let (user_id_val, account_id_val): (i32, i32);
let (user_id_val, _account_id_val): (i32, i32);
match helpers::accounts::auth(input.accountID.clone(), input.password.clone(), input.gjp.clone(), input.gjp2.clone()) {
// password argument is used for the level, so
match helpers::accounts::auth(input.accountID.clone(), None, input.gjp.clone(), input.gjp2.clone()) {
Ok((user_id, account_id)) => {
user_id_val = user_id;
account_id_val = account_id;
_account_id_val = account_id;
},
Err(_) => return status::Custom(Status::Ok, "-1")
};
return status::Custom(Status::Ok, "1")
let description_val;
if input.gameVersion >= 20 {
description_val = String::from_utf8(general_purpose::URL_SAFE.decode(input.levelDesc.clone()).expect("couldn't decode base64")).expect("invalid UTF-8 sequence (how)")
} else {
description_val = input.levelDesc.clone()
}
let song_id_val = if input.songID == 0 {
input.audioTrack
} else {
input.songID
};
let extra_string;
match input.extraString.clone() {
Some(extra_string_val) => { extra_string = extra_string_val },
None => { extra_string = helpers::levels::DEFAULT_EXTRA_STRING.to_owned() }
}
// db shit
use crate::models::{Level, NewLevel};
{
use crate::schema::levels::dsl::*;
if levels
.filter(id.eq(input.levelID))
.count()
.get_result::<i64>(connection)
.expect("couldnt get count of levels") > 0 {
// update level
let level_user_id = levels
.filter(id.eq(input.levelID))
.select(user_id)
.get_result::<i32>(connection)
.expect("couldnt query levels");
if level_user_id != user_id_val {
return status::Custom(Status::Ok, "-1")
}
// TODO: add level to db, file
return status::Custom(Status::Ok, Box::leak(input.levelID.to_string().into_boxed_str()))
} else {
// upload level
let new_level = NewLevel {
// TODO: clean and filter this to 20 charfacters
name: input.levelName.clone(),
user_id: user_id_val,
// TODO: filter this to 140 characters
description: description_val,
original: input.original.unwrap_or(0),
game_version: input.gameVersion,
binary_version: input.binaryVersion.unwrap_or(0),
password: input.password.clone(),
requested_stars: match input.requestedStars {
Some(requested_stars_val) => requested_stars_val.clamp(0, 10),
None => 0
},
unlisted: input.unlisted.unwrap_or(0),
version: input.levelVersion,
extra_data: extra_string.as_bytes().to_owned(),
level_info: input.levelInfo.clone().into_bytes(),
editor_time: input.wt.unwrap_or(0),
editor_time_copies: input.wt2.unwrap_or(0),
song_id: song_id_val,
length: 0, // not implemeneted
objects: 0, // not implemeneted
coins: 0, // not implemeneted
has_ldm: input.ldm.unwrap_or(0),
two_player: 0 // not implemented
};
let inserted_level = diesel::insert_into(levels)
.values(&new_level)
.get_result::<Level, >(connection)
.expect("failed to insert level");
fs::write(format!("{}/levels/{}.lvl", crate::CONFIG.db.data_folder, inserted_level.id), general_purpose::URL_SAFE.decode(input.levelString.clone()).expect("user provided invalid level string")).expect("couldnt write level to file");
return status::Custom(Status::Ok, "1")
}
}
}

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@ -2,3 +2,4 @@ pub mod accounts;
pub mod clean;
pub mod encryption;
pub mod format;
pub mod levels;

7
src/helpers/levels.rs Normal file
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@ -0,0 +1,7 @@
use std::sync::LazyLock;
pub static DEFAULT_EXTRA_STRING: LazyLock<String> = LazyLock::new(|| {
let string = String::from("29_29_29_40_29_29_29_29_29_29_29_29_29_29_29_29");
return string;
});

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@ -4,6 +4,8 @@
#[macro_use] extern crate maplit;
#[macro_use] extern crate rocket;
use std::fs;
mod db;
use db::*;
@ -23,6 +25,8 @@ fn index() -> String {
#[launch]
fn rocket() -> _ {
fs::create_dir_all(&CONFIG.db.data_folder).expect("failed to create data directory!");
fs::create_dir_all(format!("{}/levels", &CONFIG.db.data_folder)).expect("failed to create data directory for levels");
rocket::build()
.configure(rocket::Config::figment().merge(("port", CONFIG.general.port)))
.mount("/", routes![