some small refactoring
This commit is contained in:
parent
dd7c66a13b
commit
e591b11065
20 changed files with 957 additions and 40 deletions
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@ -130,7 +130,7 @@ pub struct NewLevel {
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pub name: String,
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pub user_id: i32,
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pub description: String,
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pub original: i32,
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pub original: Option<i32>,
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pub game_version: i32,
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pub binary_version: i32,
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pub password: Option<String>,
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@ -31,7 +31,6 @@ pub fn update_account_settings(input: Form<FormUpdateAccountSettings>) -> status
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// account verification
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let (_user_id_val, account_id_val): (i32, i32);
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// password argument is used for the level, so
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match helpers::accounts::auth(input.accountID.clone(), input.password.clone(), input.gjp.clone(), input.gjp2.clone()) {
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Ok((user_id, account_id)) => {
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_user_id_val = user_id;
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@ -1 +1,2 @@
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pub mod get_levels;
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pub mod upload_level;
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src/endpoints/levels/get_levels.rs
Normal file
439
src/endpoints/levels/get_levels.rs
Normal file
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@ -0,0 +1,439 @@
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use rocket::form::Form;
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use rocket::http::Status;
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use rocket::response::status;
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use diesel::prelude::*;
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use base64::{Engine as _, engine::general_purpose};
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use crate::helpers;
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use crate::db;
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#[derive(FromForm)]
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pub struct FormGetLevels {
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page: i64,
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str: String,
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accountID: Option<i32>,
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gjp: Option<String>,
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gjp2: Option<String>,
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password: Option<String>,
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// we have to escape here
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r#type: Option<i32>,
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featured: Option<i32>,
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original: Option<i32>,
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coins: Option<i32>,
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epic: Option<i32>,
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uncompleted: Option<i32>,
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onlyCompleted: Option<i32>,
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completedLevels: Option<String>,
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song: Option<i32>,
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customSong: Option<i32>,
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twoPlayer: Option<i32>,
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star: Option<i32>,
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noStar: Option<i32>,
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gauntlet: Option<i32>,
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len: Option<i32>,
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diff: Option<String>,
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demonFilter: Option<i32>,
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local: Option<i32>
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}
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#[post("/getGJLevels20.php", data = "<input>")]
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pub fn get_levels(input: Form<FormGetLevels>) -> status::Custom<&'static str> {
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let connection = &mut db::establish_connection_pg();
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use crate::schema::{levels, users};
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use crate::models::{Level, User};
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let mut can_see_unlisted = false;
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let mut query = levels::table.into_boxed();
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let mut count_query = levels::table.into_boxed();
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if input.str != "" && input.r#type != Some(5) && input.r#type != Some(10) && input.r#type != Some(19) {
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match input.str.parse::<i32>() {
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Ok(matched_id) => {
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can_see_unlisted = true;
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query = query.filter(levels::id.eq(matched_id));
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count_query = count_query.filter(levels::id.eq(matched_id))
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},
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Err(_) => {
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query = query.filter(levels::name.ilike(input.str.to_owned() + "%"));
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count_query = count_query.filter(levels::name.ilike(input.str.to_owned() + "%"))
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}
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}
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}
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if let Some(1) = input.featured {
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query = query.filter(levels::featured.eq(1));
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count_query = count_query.filter(levels::featured.eq(1))
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}
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if let Some(1) = input.original {
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query = query.filter(levels::original.is_null());
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count_query = count_query.filter(levels::original.is_null())
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}
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if let Some(1) = input.coins {
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query = query.filter(levels::rated_coins.eq(1).and(levels::coins.ne(0)));
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count_query = count_query.filter(levels::rated_coins.eq(1).and(levels::coins.ne(0)))
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}
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if let Some(1) = input.epic {
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query = query.filter(levels::epic.eq(1));
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count_query = count_query.filter(levels::epic.eq(1))
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}
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if let Some(1) = input.uncompleted {
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match input.completedLevels.clone() {
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Some(completed_levels) => {
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let clean_levels: Vec<i32> = completed_levels[1..completed_levels.len() - 1].split(',')
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.map(|s| s.parse::<i32>().expect("failed to parse i32"))
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.collect();
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query = query.filter(levels::id.ne_all(clean_levels.clone()));
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count_query = count_query.filter(levels::id.ne_all(clean_levels))
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},
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None => return status::Custom(Status::Ok, "-1")
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}
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}
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if let Some(1) = input.onlyCompleted {
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match input.completedLevels.clone() {
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Some(completed_levels) => {
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let clean_levels: Vec<i32> = completed_levels[1..completed_levels.len() - 1].split(',')
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.map(|s| s.parse::<i32>().expect("failed to parse i32"))
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.collect();
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query = query.filter(levels::id.eq_any(clean_levels.clone()));
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count_query = count_query.filter(levels::id.eq_any(clean_levels))
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},
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None => return status::Custom(Status::Ok, "-1")
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}
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}
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if let Some(song_id) = input.song {
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if let Some(custom_song) = input.customSong {
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query = query.filter(levels::song_id.eq(custom_song));
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count_query = count_query.filter(levels::song_id.eq(custom_song))
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} else {
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query = query.filter(levels::song_id.eq(song_id));
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count_query = count_query.filter(levels::song_id.eq(song_id));
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}
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}
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if let Some(1) = input.twoPlayer {
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query = query.filter(levels::two_player.eq(1));
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count_query = count_query.filter(levels::two_player.eq(1))
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}
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if let Some(1) = input.star {
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query = query.filter(levels::stars.is_not_null());
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count_query = count_query.filter(levels::stars.is_not_null())
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}
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if let Some(1) = input.noStar {
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query = query.filter(levels::stars.is_null());
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count_query = count_query.filter(levels::stars.is_null())
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}
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if let Some(_gauntlet_id) = input.gauntlet {
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unimplemented!("no gauntlet support")
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}
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if let Some(len) = input.len {
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query = query.filter(levels::length.eq(len));
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count_query = count_query.filter(levels::length.eq(len))
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}
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if let Some(diff) = input.diff.clone() {
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if diff != "-" {
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match diff.as_str() {
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"-1" => {
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query = query.filter(levels::difficulty.is_null().and(levels::community_difficulty.is_null()));
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count_query = count_query.filter(levels::difficulty.is_null().and(levels::community_difficulty.is_null()))
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},
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"-2" => match input.demonFilter {
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Some(demon_filter) => {
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match demon_filter {
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1 => {
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query = query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Easy.to_demon_difficulty()));
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count_query = count_query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Easy.to_demon_difficulty()))
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},
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2 => {
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query = query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Medium.to_demon_difficulty()));
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count_query = count_query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Medium.to_demon_difficulty()))
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},
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3 => {
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query = query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Hard.to_demon_difficulty()));
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count_query = count_query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Hard.to_demon_difficulty()))
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},
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4 => {
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query = query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Insane.to_demon_difficulty()));
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count_query = count_query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Insane.to_demon_difficulty()))
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},
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5 => {
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query = query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Extreme.to_demon_difficulty()));
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count_query = count_query.filter(levels::demon_difficulty.eq::<i32>(crate::difficulty::DemonDifficulty::Extreme.to_demon_difficulty()))
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},
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_ => panic!("invalid demon filter!")
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}
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query = query.filter(diesel::BoolExpressionMethods::or(levels::difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Demon.to_star_difficulty()), levels::difficulty.is_null().and(levels::community_difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Demon.to_star_difficulty()))));
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count_query = count_query.filter(diesel::BoolExpressionMethods::or(levels::difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Demon.to_star_difficulty()), levels::difficulty.is_null().and(levels::community_difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Demon.to_star_difficulty()))))
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},
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None => panic!("demon filter option with no demon filter argument")
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},
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"-3" => {
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query = query.filter(diesel::BoolExpressionMethods::or(levels::difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Auto.to_star_difficulty()), levels::difficulty.is_null().and(levels::community_difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Auto.to_star_difficulty()))));
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count_query = count_query.filter(diesel::BoolExpressionMethods::or(levels::difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Auto.to_star_difficulty()), levels::difficulty.is_null().and(levels::community_difficulty.eq::<i32>(crate::difficulty::LevelDifficulty::Auto.to_star_difficulty()))))
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},
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// easy, normal, hard, harder, insane
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_ => {
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let diffs: Vec<i32> = diff.split(',')
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.map(|v| v.parse::<i32>().expect("couldnt parse i32"))
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.collect();
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query = query.filter(levels::difficulty.eq_any(diffs.clone()).or(levels::difficulty.is_null().and(levels::community_difficulty.eq_any(diffs.clone()))));
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count_query = count_query.filter(levels::difficulty.eq_any(diffs.clone()).or(levels::difficulty.is_null().and(levels::community_difficulty.eq_any(diffs))))
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}
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}
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}
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}
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if let Some(search_type) = input.r#type {
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match search_type {
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// downloads
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1 => {
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query = query.order(levels::downloads.desc());
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// count query order doesnt matter
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},
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// likes
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2 => {
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query = query.order(levels::likes.desc());
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// count query order doesnt matter
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},
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// trending
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3 => {
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unimplemented!("no trending sort :(");
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},
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// recent
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4 => {
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unimplemented!("no recent sort :(")
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// count query order doesnt matter
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}
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// creator levels
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5 => {
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if let Some(1) = input.local {
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if let Some(input_account_id) = input.accountID {
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let (user_id_val, _account_id_val): (i32, i32);
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match helpers::accounts::auth(input_account_id, input.password.clone(), input.gjp.clone(), input.gjp2.clone()) {
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Ok((user_id_val_auth, account_id_val_auth)) => {
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user_id_val = user_id_val_auth;
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_account_id_val = account_id_val_auth;
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},
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Err(_) => return status::Custom(Status::Ok, "-1")
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};
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if user_id_val == input.str.parse::<i32>().expect("couldnt convert query input to i32") {
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can_see_unlisted = true;
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} else {
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return status::Custom(Status::Ok, "-1")
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}
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}
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}
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}
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// featured
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// 17 is gdworld
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6 | 17 => {
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query = query.filter(levels::featured.eq(1));
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count_query = count_query.filter(levels::featured.eq(1))
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},
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// epic / HoF
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16 => {
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query = query.filter(levels::epic.eq(1));
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count_query = count_query.filter(levels::epic.eq(1))
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},
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// magic
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7 => {
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query = query.filter(levels::objects.gt(4000));
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count_query = count_query.filter(levels::objects.gt(4000))
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},
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// map packs 🙄😶
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10 | 19 => {
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unimplemented!("no map packs yet buddy")
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},
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// rated
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11 => {
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query = query.filter(levels::stars.is_not_null());
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count_query = count_query.filter(levels::stars.is_not_null())
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},
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// followed
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12 => {
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unimplemented!("no followed yet (i actually *could* implement this, but you cant follow yet so its useless)")
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},
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// friends
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13 => {
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unimplemented!("no friends")
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},
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// daily
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21 => {
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unimplemented!("no daily")
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},
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// weekly
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22 => {
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unimplemented!("no weekly")
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},
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// event (honestly idk what this is i think it got leaked from 2.2 or something)
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23 => {
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unimplemented!("no event")
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},
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// default sort
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// 15 is gdworld
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0 | 15 | _ => {
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query = query.order(levels::likes.desc());
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// count query order doesnt matter
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},
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}
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}
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if !can_see_unlisted {
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query = query.filter(levels::unlisted.eq(0));
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count_query = count_query.filter(levels::unlisted.eq(0))
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}
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let mut results: Vec<String> = [].to_vec();
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let mut users: Vec<String> = [].to_vec();
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let mut songs: Vec<String> = [].to_vec();
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let mut hash_data: Vec<(i32, i32, bool)> = [].to_vec();
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for result in {
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query
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.order(levels::created_at.desc())
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.offset(input.page * 10)
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.limit(10)
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.get_results::<Level, >(connection)
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.expect("fatal error loading levels")
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} {
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let user: User = users::table.find(result.user_id).get_result::<User, >(connection).expect("couldnt get user from lvl");
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let level: Level = result;
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let set_difficulty = match level.difficulty {
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Some(diff) => {
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Some(helpers::difficulty::LevelDifficulty::new(diff))
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},
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None => None
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};
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let community_difficulty = match level.community_difficulty {
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Some(diff) => {
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Some(helpers::difficulty::LevelDifficulty::new(diff))
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},
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None => None
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};
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let difficulty = match set_difficulty {
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Some(diff) => {
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Some(diff)
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},
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None => {
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match community_difficulty {
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Some(diff) => {
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Some(diff)
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},
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None => None
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}
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}
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};
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let demon_difficulty = match level.demon_difficulty {
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Some(diff) => {
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Some(helpers::difficulty::DemonDifficulty::new(diff))
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},
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None => None
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};
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results.push(helpers::format::format(hashmap! {
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1 => level.id.to_string(),
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2 => level.name,
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3 => general_purpose::URL_SAFE.encode(level.description),
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5 => level.version.to_string(),
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6 => user.id.to_string(),
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// this argument is weird. its the "difficulty divisor"
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// used to be vote count but yeah
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8 => 10.to_string(),
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9 => (match difficulty {
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Some(diff) => diff.to_star_difficulty(),
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None => 0
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} * 10).to_string(),
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10 => level.downloads.to_string(),
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12 => (if level.song_id < 50 { level.song_id } else { 0 }).to_string(),
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13 => level.game_version.to_string(),
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14 => level.likes.to_string(),
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16 => (-level.likes).to_string(),
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15 => level.length.to_string(),
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17 => match difficulty {
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Some(diff) => {
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if diff == helpers::difficulty::LevelDifficulty::Demon {
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1
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} else {
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0
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}
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},
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None => 0
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}.to_string(),
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18 => (if let Some(stars) = level.stars { stars } else { 0 }).to_string(),
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19 => level.featured.to_string(),
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25 => match difficulty {
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Some(diff) => {
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if diff == helpers::difficulty::LevelDifficulty::Auto {
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1
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} else {
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0
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}
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},
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None => 0
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}.to_string(),
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30 => (if let Some(original) = level.original { original } else { 0 }).to_string(),
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31 => level.two_player.to_string(),
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35 => (if level.song_id >= 50 { level.song_id } else { 0 }).to_string(),
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37 => level.coins.to_string(),
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38 => level.rated_coins.to_string(),
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39 => (if let Some(requested_stars) = level.requested_stars { requested_stars } else { 0 }).to_string(),
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40 => level.has_ldm.to_string(),
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42 => level.epic.to_string(),
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43 => match demon_difficulty {
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Some(diff) => {
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diff
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},
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None => helpers::difficulty::DemonDifficulty::Hard
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}.to_demon_difficulty().to_string(),
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45 => level.objects.to_string(),
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46 => level.editor_time.to_string(),
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47 => level.editor_time_copies.to_string()
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||||
}));
|
||||
|
||||
users.push(format!("{}:{}:{}", user.id, user.username, {
|
||||
if user.registered == 1 {
|
||||
user.account_id.expect("wtf? registered user with no account id.").to_string()
|
||||
} else {
|
||||
user.udid.expect("wtf? unregistered user with no udid.")
|
||||
}
|
||||
}));
|
||||
|
||||
hash_data.push((
|
||||
level.id,
|
||||
{ if let Some(stars) = level.stars {
|
||||
stars
|
||||
} else {
|
||||
0
|
||||
}},
|
||||
{ if let 1 = level.rated_coins {
|
||||
true
|
||||
} else {
|
||||
println!("{}", "no rated coin");
|
||||
false
|
||||
}}
|
||||
));
|
||||
};
|
||||
|
||||
let level_count = count_query
|
||||
.count()
|
||||
.get_result::<i64, >(connection)
|
||||
.expect("failed to get count of levels");
|
||||
|
||||
let search_meta = format!("{}:{}:{}", level_count, input.page * 10, 10);
|
||||
|
||||
let response = vec![results.join("|"), users.join("|"), songs.join("|"), search_meta, helpers::encryption::gen_multi(hash_data)].join("#");
|
||||
println!("{}", response);
|
||||
|
||||
return status::Custom(Status::Ok, Box::leak(response.into_boxed_str()))
|
||||
}
|
||||
|
||||
//1:93455181:2:Siinamota:5:1:6:158483568:8:10:9:40:10:2171:12:0:13:21:14:40:17::43:5:25::18:0:19:0:42:0:45:3318:3:QnkgSm9yZ2UwMDFZVCAgcGFyYSBlc2N1Y2hhciBsYSBDYW5jaW9uIE5lY2VzaXRhcyBSZW1wbGF6YXIgZXN0YSA6XSBwYXMgMDAwMDAw:15:1:30:0:31:0:37:1:38:0:39:5:46:1:47:2:35:633211#158483568:Jorge001yt:16248905#1~|~633211~|~2~|~Random Song 04~|~3~|~42023~|~4~|~Zhenmuron~|~5~|~0.31~|~6~|~~|~10~|~http%3A%2F%2Faudio.ngfiles.com%2F633000%2F633211_Random-Song-04.mp3~|~7~|~~|~8~|~1#9999:0:10#d19e918b852b706b20e7fbc31bbb07d92efda123
|
|
@ -141,7 +141,7 @@ pub fn upload_level(input: Form<FormUploadLevel>) -> status::Custom<&'static str
|
|||
length.eq(level_length_val),
|
||||
objects.eq(objects_val as i32),
|
||||
coins.eq(coins_val as i32),
|
||||
has_ldm.eq(input.ldm.unwrap_or(0)),
|
||||
has_ldm.eq(input.ldm.unwrap_or(0).clamp(0, 1)),
|
||||
two_player.eq(two_player_val)
|
||||
))
|
||||
.get_result::<Level, >(connection)
|
||||
|
@ -156,7 +156,7 @@ pub fn upload_level(input: Form<FormUploadLevel>) -> status::Custom<&'static str
|
|||
name: helpers::clean::clean_basic(&input.levelName).chars().take(20).collect(),
|
||||
user_id: user_id_val,
|
||||
description: description_val.chars().take(140).collect(),
|
||||
original: input.original.unwrap_or(0),
|
||||
original: input.original,
|
||||
game_version: input.gameVersion,
|
||||
binary_version: input.binaryVersion.unwrap_or(0),
|
||||
password: input.password.clone(),
|
||||
|
|
|
@ -38,31 +38,33 @@ pub fn get_users(input: Form<FormGetUsers>) -> status::Custom<&'static str> {
|
|||
.get_results::<User, >(connection)
|
||||
.expect("Fatal error loading users")
|
||||
} {
|
||||
let user: User = result;
|
||||
|
||||
let formatted_result = helpers::format::format(hashmap! {
|
||||
1 => result.username,
|
||||
2 => result.id.to_string(),
|
||||
3 => result.stars.to_string(),
|
||||
4 => result.demons.to_string(),
|
||||
8 => result.creator_points.to_string(),
|
||||
1 => user.username,
|
||||
2 => user.id.to_string(),
|
||||
3 => user.stars.to_string(),
|
||||
4 => user.demons.to_string(),
|
||||
8 => user.creator_points.to_string(),
|
||||
9 => {
|
||||
vec![
|
||||
result.cube,
|
||||
result.ship,
|
||||
result.ball,
|
||||
result.ufo,
|
||||
result.wave,
|
||||
result.robot
|
||||
][result.icon_type as usize].to_string()
|
||||
user.cube,
|
||||
user.ship,
|
||||
user.ball,
|
||||
user.ufo,
|
||||
user.wave,
|
||||
user.robot
|
||||
][user.icon_type as usize].to_string()
|
||||
},
|
||||
10 => result.color1.to_string(),
|
||||
11 => result.color2.to_string(),
|
||||
13 => result.coins.to_string(),
|
||||
14 => result.icon_type.to_string(),
|
||||
15 => result.special.to_string(),
|
||||
10 => user.color1.to_string(),
|
||||
11 => user.color2.to_string(),
|
||||
13 => user.coins.to_string(),
|
||||
14 => user.icon_type.to_string(),
|
||||
15 => user.special.to_string(),
|
||||
16 => {
|
||||
match result.account_id {
|
||||
match user.account_id {
|
||||
Some(account_id_value) => account_id_value.to_string(),
|
||||
None => match result.udid {
|
||||
None => match user.udid {
|
||||
Some(udid_value) => udid_value.to_string(),
|
||||
None => panic!("user has no account_id or udid?!?!?")
|
||||
}
|
||||
|
@ -83,7 +85,7 @@ pub fn get_users(input: Form<FormGetUsers>) -> status::Custom<&'static str> {
|
|||
let amount = query_users_count
|
||||
.count()
|
||||
.get_result::<i64>(connection)
|
||||
.expect("Error querying user count");
|
||||
.expect("error querying user count");
|
||||
|
||||
let response = if results.is_empty() {
|
||||
String::from("-1")
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#[derive(PartialEq, Copy, Clone)]
|
||||
pub enum LevelDifficulty {
|
||||
Auto,
|
||||
Easy,
|
||||
|
@ -9,7 +10,32 @@ pub enum LevelDifficulty {
|
|||
}
|
||||
|
||||
impl LevelDifficulty {
|
||||
pub fn to_star_difficulty(&self) -> i32 {
|
||||
pub fn new(value: i32) -> LevelDifficulty {
|
||||
match value {
|
||||
0 => LevelDifficulty::Auto,
|
||||
1 => LevelDifficulty::Easy,
|
||||
2 => LevelDifficulty::Normal,
|
||||
3 => LevelDifficulty::Hard,
|
||||
4 => LevelDifficulty::Harder,
|
||||
5 => LevelDifficulty::Insane,
|
||||
6 => LevelDifficulty::Demon,
|
||||
_ => panic!("invalid level difficulty")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn value(self) -> i32 {
|
||||
match self {
|
||||
LevelDifficulty::Auto => 0,
|
||||
LevelDifficulty::Easy => 1,
|
||||
LevelDifficulty::Normal => 2,
|
||||
LevelDifficulty::Hard => 3,
|
||||
LevelDifficulty::Harder => 4,
|
||||
LevelDifficulty::Insane => 5,
|
||||
LevelDifficulty::Demon => 6,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_star_difficulty(self) -> i32 {
|
||||
match self {
|
||||
LevelDifficulty::Auto => 5,
|
||||
LevelDifficulty::Easy => 1,
|
||||
|
@ -20,4 +46,59 @@ impl LevelDifficulty {
|
|||
LevelDifficulty::Demon => 5,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stars_to_diff(stars: i32) -> Self {
|
||||
match stars {
|
||||
1 => LevelDifficulty::Auto,
|
||||
2 => LevelDifficulty::Easy,
|
||||
3 => LevelDifficulty::Normal,
|
||||
4 | 5 => LevelDifficulty::Hard,
|
||||
6 | 7 => LevelDifficulty::Harder,
|
||||
8 | 9 => LevelDifficulty::Insane,
|
||||
10 => LevelDifficulty::Demon,
|
||||
_ => panic!("invalid difficulty!")
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub enum DemonDifficulty {
|
||||
Easy,
|
||||
Medium,
|
||||
Hard,
|
||||
Insane,
|
||||
Extreme
|
||||
}
|
||||
|
||||
impl DemonDifficulty {
|
||||
pub fn new(value: i32) -> DemonDifficulty {
|
||||
match value {
|
||||
0 => DemonDifficulty::Easy,
|
||||
1 => DemonDifficulty::Medium,
|
||||
2 => DemonDifficulty::Hard,
|
||||
3 => DemonDifficulty::Insane,
|
||||
4 => DemonDifficulty::Extreme,
|
||||
5 => DemonDifficulty::Insane,
|
||||
_ => panic!("invalid demon difficulty")
|
||||
}
|
||||
}
|
||||
|
||||
pub fn value(self) -> i32 {
|
||||
match self {
|
||||
DemonDifficulty::Easy => 0,
|
||||
DemonDifficulty::Medium => 1,
|
||||
DemonDifficulty::Hard => 2,
|
||||
DemonDifficulty::Insane => 3,
|
||||
DemonDifficulty::Extreme => 4
|
||||
}
|
||||
}
|
||||
|
||||
pub fn to_demon_difficulty(self) -> i32 {
|
||||
match self {
|
||||
DemonDifficulty::Easy => 3,
|
||||
DemonDifficulty::Medium => 4,
|
||||
DemonDifficulty::Hard => 0,
|
||||
DemonDifficulty::Insane => 5,
|
||||
DemonDifficulty::Extreme => 6
|
||||
}
|
||||
}
|
||||
}
|
|
@ -27,4 +27,24 @@ pub fn decode_gjp(gjp: String) -> String {
|
|||
let base64_decoded = String::from_utf8(general_purpose::STANDARD.decode(gjp).expect("couldn't decode base64")).expect("invalid UTF-8 sequence (how)");
|
||||
let xor_decoded = cyclic_xor_string(&base64_decoded, "37526");
|
||||
return xor_decoded
|
||||
}
|
||||
|
||||
pub fn gen_multi(level_hash_data: Vec<(i32, i32, bool)>) -> String {
|
||||
let mut input_str = String::new();
|
||||
|
||||
for (_index, val) in level_hash_data.iter().enumerate() {
|
||||
let (level_id, stars, coins) = val;
|
||||
let level_id_str = level_id.to_string();
|
||||
|
||||
input_str.push(level_id_str.chars().nth(0).unwrap());
|
||||
input_str.push(level_id_str.chars().last().unwrap());
|
||||
input_str.push_str(&stars.to_string());
|
||||
input_str.push_str(if *coins { "1" } else { "0" });
|
||||
}
|
||||
|
||||
let mut bytes: Vec<u8> = Vec::new();
|
||||
bytes.extend(input_str.as_bytes().to_vec());
|
||||
bytes.extend("xI25fpAapCQg".as_bytes().to_vec());
|
||||
|
||||
return Sha1::default().digest(bytes.as_mut_slice()).to_hex();
|
||||
}
|
|
@ -12,7 +12,7 @@ pub fn format(map: HashMap<i32, impl ToString>) -> String {
|
|||
}
|
||||
}
|
||||
|
||||
if !result.ends_with(":") {
|
||||
if result.ends_with(":") {
|
||||
result.pop();
|
||||
}
|
||||
|
||||
|
|
|
@ -5,6 +5,8 @@ use base64::{Engine as _, engine::general_purpose};
|
|||
|
||||
use flate2::read::GzDecoder;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
pub static DEFAULT_EXTRA_STRING: LazyLock<String> = LazyLock::new(|| {
|
||||
let string = String::from("29_29_29_40_29_29_29_29_29_29_29_29_29_29_29_29");
|
||||
|
||||
|
@ -19,7 +21,6 @@ macro_rules! object_prop_bool {
|
|||
};
|
||||
}
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ObjectData {
|
||||
|
@ -54,8 +55,8 @@ pub enum PortalSpeed {
|
|||
VeryFast
|
||||
}
|
||||
|
||||
impl PortalSpeed {
|
||||
pub fn portal_speed(&self) -> f64 {
|
||||
impl Into<f64> for PortalSpeed {
|
||||
fn into(self) -> f64 {
|
||||
match self {
|
||||
PortalSpeed::Slow => 251.16,
|
||||
PortalSpeed::Normal => 311.58,
|
||||
|
@ -78,12 +79,12 @@ pub fn id_to_portal_speed(id: i32) -> Option<PortalSpeed> {
|
|||
}
|
||||
|
||||
pub fn get_seconds_from_xpos(pos: f64, start_speed: PortalSpeed, portals: Vec<ObjectData>) -> f64 {
|
||||
let mut speed;
|
||||
let mut speed: f64;
|
||||
let mut last_obj_pos = 0.0;
|
||||
let mut last_segment = 0.0;
|
||||
let mut segments = 0.0;
|
||||
|
||||
speed = start_speed.portal_speed();
|
||||
speed = start_speed.into();
|
||||
|
||||
if portals.is_empty() {
|
||||
return pos / speed
|
||||
|
@ -97,7 +98,7 @@ pub fn get_seconds_from_xpos(pos: f64, start_speed: PortalSpeed, portals: Vec<Ob
|
|||
last_segment = s;
|
||||
segments += s;
|
||||
|
||||
speed = id_to_portal_speed(portal.id()).expect("not a portal").portal_speed();
|
||||
speed = id_to_portal_speed(portal.id()).expect("not a portal").into();
|
||||
|
||||
last_obj_pos = portal.x()
|
||||
}
|
||||
|
|
28
src/main.rs
28
src/main.rs
|
@ -5,6 +5,11 @@
|
|||
#[macro_use] extern crate rocket;
|
||||
|
||||
use std::fs;
|
||||
use std::path::{Path, PathBuf};
|
||||
|
||||
use rocket::fs::NamedFile;
|
||||
|
||||
use rocket_dyn_templates::{ Template };
|
||||
|
||||
mod db;
|
||||
use db::*;
|
||||
|
@ -15,6 +20,9 @@ use helpers::*;
|
|||
mod endpoints;
|
||||
use endpoints::*;
|
||||
|
||||
mod template_endpoints;
|
||||
use template_endpoints::*;
|
||||
|
||||
mod config;
|
||||
use config::*;
|
||||
|
||||
|
@ -23,15 +31,28 @@ fn index() -> String {
|
|||
return String::from("gdps-server | https://git.reidlab.online/reidlab/gdps-server");
|
||||
}
|
||||
|
||||
#[get("/<file..>")]
|
||||
async fn files(file: PathBuf) -> Option<NamedFile> {
|
||||
NamedFile::open(Path::new("public/").join(file)).await.ok()
|
||||
}
|
||||
|
||||
#[launch]
|
||||
fn rocket() -> _ {
|
||||
fs::create_dir_all(&CONFIG.db.data_folder).expect("failed to create data directory!");
|
||||
// this is a bit scuffed
|
||||
fs::create_dir_all(&CONFIG.db.data_folder).expect("failed to create data directory! (probably a permission err)");
|
||||
fs::create_dir_all(format!("{}/levels", &CONFIG.db.data_folder)).expect("failed to create data directory for levels");
|
||||
|
||||
rocket::build()
|
||||
.configure(rocket::Config::figment().merge(("port", CONFIG.general.port)))
|
||||
// actual website
|
||||
.mount("/", routes![
|
||||
index,
|
||||
template_endpoints::index::index
|
||||
])
|
||||
// assets
|
||||
.mount("/", routes![
|
||||
files
|
||||
])
|
||||
// GEOMETRY DASH https://www.youtube.com/watch?v=_pLrtsf5yfE
|
||||
.mount(CONFIG.general.append_path.as_str(), routes![
|
||||
endpoints::accounts::login_account::login_account,
|
||||
endpoints::accounts::register_account::register_account,
|
||||
|
@ -39,6 +60,9 @@ fn rocket() -> _ {
|
|||
|
||||
endpoints::users::get_users::get_users,
|
||||
|
||||
endpoints::levels::get_levels::get_levels,
|
||||
endpoints::levels::upload_level::upload_level
|
||||
])
|
||||
// so templates work i think
|
||||
.attach(Template::fairing())
|
||||
}
|
1
src/template_endpoints.rs
Normal file
1
src/template_endpoints.rs
Normal file
|
@ -0,0 +1 @@
|
|||
pub mod index;
|
18
src/template_endpoints/index.rs
Normal file
18
src/template_endpoints/index.rs
Normal file
|
@ -0,0 +1,18 @@
|
|||
use rocket_dyn_templates::{Template, context};
|
||||
|
||||
use rand::Rng;
|
||||
|
||||
#[get("/")]
|
||||
pub fn index() -> Template {
|
||||
let silly_strings: Vec<&str> = vec![
|
||||
"the trianges consume",
|
||||
"geomtry das"
|
||||
];
|
||||
|
||||
let mut rng = rand::thread_rng();
|
||||
let random_index = rng.gen_range(0..silly_strings.len());
|
||||
|
||||
let silly_string = silly_strings[random_index];
|
||||
|
||||
Template::render("index", context! { silly_string: silly_string })
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue