CREATE TABLE levels ( id SERIAL PRIMARY KEY, created_at TEXT NOT NULL DEFAULT (TO_CHAR(CURRENT_TIMESTAMP, 'YYYY-MM-DD HH24:MI:SS.MS')), modified_at TEXT NOT NULL DEFAULT (TO_CHAR(CURRENT_TIMESTAMP, 'YYYY-MM-DD HH24:MI:SS.MS')), name VARCHAR(20) NOT NULL, user_id INTEGER NOT NULL references users(id), description VARCHAR(140) NOT NULL DEFAULT '', original INTEGER, game_version INTEGER NOT NULL, binary_version INTEGER NOT NULL, password TEXT, requested_stars INTEGER, unlisted INTEGER NOT NULL DEFAULT 0, version INTEGER NOT NULL DEFAULT 0, extra_data BYTEA NOT NULL, level_info BYTEA NOT NULL, editor_time INTEGER NOT NULL, editor_time_copies INTEGER NOT NULL, song_id INTEGER NOT NULL, length INTEGER NOT NULL, length_real INTEGER NOT NULL, objects INTEGER NOT NULL, coins INTEGER NOT NULL DEFAULT 0, has_ldm INTEGER NOT NULL DEFAULT 0, two_player INTEGER NOT NULL DEFAULT 0, downloads INTEGER NOT NULL DEFAULT 0, likes INTEGER NOT NULL DEFAULT 0, difficulty INTEGER, community_difficulty INTEGER, demon_difficulty INTEGER, stars INTEGER, featured INTEGER NOT NULL DEFAULT 0, epic INTEGER NOT NULL DEFAULT 0, rated_coins INTEGER NOT NULL DEFAULT 0 );