# Goopler An in-dev game that I plan to make a shooter game out of. --- > For goop we live, for goop we die. — reidlab Ui theming is based on Catppucin Mocha. You can find the colors [here](https://github.com/catppuccin/catppuccin) and the style guide [here](https://github.com/catppuccin/catppuccin/blob/main/docs/style-guide.md) I should put this in the game sometime, but the option to open the configuration menu is O and the debug menu is F4. You can hold alt in the debug menu to get information when hovering over objects. # Hacks * I get a strange error about private identifiers in [`./src/ReplicatedStorage/ecs/state.ts`](./src/ReplicatedStorage/ecs/state.ts) * I decided to omit the "TS" folder from [`./default.project.json:40`](./default.project.json) due to the script override not working in Health.server.ts in StarterCharacterScripts. # Todo * __Work on next:__ Better null checking for the clientState.character (can cause errors atm) * __Work on next:__ Add guns * Add tests * Add the bound tags in [`./src/ReplicatedStorage/ecs/boundTags.ts`](./src/ReplicatedStorage/ecs/boundTags.ts)