goopler/readme.md

1.2 KiB

Goopler

An in-dev game that I plan to make a shooter game out of.


For goop we live, for goop we die.

— reidlab

Hacks

Todo

High priority

  • Add tests
  • Add state with rodux

Medium priority

Low priority

Fixes

High Priority

  • Currently, when resetting, sometimes your health goes back up. This is due to the reconciliation of health. Simply put, your health is not being set to zero inside of our entity component system, due to us not having the reset event currently like that. See it here: StarterGui.SetCore It uses BindableEvents and stuff idk

Medium priority

Low priority