This commit is contained in:
Reid 2025-07-16 15:39:29 -07:00
commit 41b0953002
Signed by: reidlab
GPG key ID: 6C9EAA3364F962C8
238 changed files with 4402 additions and 0 deletions

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RMBTweak=1
LMBTweakWithItem=1
LMBTweakWithoutItem=1
WheelTweak=0
WheelSearchOrder=1
WheelScrollDirection=0
ScrollItemScaling=0
Debug=0

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[Preferences]
#Sets all temperatures to be displayed in Celsius
Celsius = false
#Visually offsets the world temperature to better match the user's definition of "hot" and "cold"
# Default: 0
# Range: > -2147483647
"Temperature Offset" = 0
#The amount of smoothing applied to gauges in the UI
#A value of 1 has no smoothing
# Default: 10.0
# Range: 1.0 ~ 2.147483647E9
"Temperature Smoothing" = 10.0
#Displays a dripping water effect on-screen and #0: Off, 1: Particles, 2: On-Screen, 3: Both
# Default: 3
# Range: 0 ~ 3
"Show Water Effect" = 0
#The scale of the water droplets on-screen, in scaled "pixels"
"Water Droplet Scale" = [40, 48]
#Defines the primary (right-click) action for the waterskin
#Can be one of "drink", "pour", or "none"
"Waterskin Primary Action" = "pour"
#Defines the secondary (sneak-right-click) action for the waterskin
#Can be one of "drink", "pour", or "none"
"Waterskin Secondary Action" = "drink"
["UI Options"]
"Custom hotbar layout" = true
#Controls whether UI elements will shake when in critical conditions
"Icon Bobbing" = true
#The position of the body temperature icon relative to default
"Body Temperature Icon Offset" = [0, 0]
#Enables the body temperature icon above the hotbar
"Show Body Temperature Icon" = true
#Moves the body temperature icon to make way for the advanced readout when a thermometer is equipped
"Move Body Icon For Advanced Info" = true
#The position of the body temperature readout relative to default
"Body Temperature Readout Offset" = [0, 0]
#Enables the body temperature readout above the hotbar
"Show Body Temperature Readout" = true
#The position of the world temperature gauge relative to default
"World Temperature UI Offset" = [0, 0]
#Enables the world temperature gauge next to the hotbar
"Show World Temperature Gauge" = true
#Show the config menu button in the Options menu
"Enable In-Game Config" = true
#The position (offset) of the config button on the screen
"Config Button Position" = [0, 0]
[Accessibility]
#Enables visual distortion effects when the player is too hot or cold
"Distortion Effects" = true
#Enables high contrast mode for UI elements
"High Contrast" = false
#Shows a frozen texture over the player's health bar when they are freezing
"Show Frozen Health" = true
#The opacity of the icy overlay when the player is freezing
#Does not affect Vanilla's powder snow overlay
# Default: 1.0
# Range: 0.0 ~ 1.0
"Freezing Overlay Opacity" = 1.0
#The intensity of the shivering effect when the player is too cold
# Default: 1.0
# Range: 0.0 ~ 2.0
"Shiver Intensity" = 1.0
#The opacity of the pulsing red border around the screen when the player is too hot
# Default: 1.0
# Range: 0.0 ~ 1.0
"Heatstroke Border Opacity" = 1.0
#The amount of blur applied to the screen when the player is too hot
# Default: 1.0
# Range: 0.0 ~ 1.0
"Heatstroke Blur Strength" = 1.0
#The amount of camera sway applied when the player is too hot
# Default: 1.0
# Range: 0.0 ~ 2.0
"Heatstroke Sway Amount" = 1.0
#The speed of the camera sway applied when the player is too hot
# Default: 1.0
# Range: 0.0 ~ 2.0
"Heatstroke Sway Speed" = 1.0
[Misc]
#Warns the player about a bug that clears armor insulation when in creative mode
"Enable Creative Mode Warning" = true
#Displays areas that the Hearth is affecting when the F3 debug menu is open
"Hearth Debug" = true
#Hides insulation tooltips for items, armor, and curios unless SHIFT is held
"Hide Tooltips" = false
#Automatically expands all collapsible tooltips
"Expand Tooltips" = false
#Enables the animated soul spring lamp model
#Disable this if there are visual errors like missing textures
"Animated Soul Spring Lamp" = true

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{
"CONFIG_VERSION": 1,
"action_wheel_button": "key.keyboard.unknown"
}

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{
"disableIngameError": true
}

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# This is the configuration file for ModernFix.
# In general, prefer using the config screen to editing this file. It can be accessed
# via the standard mod menu on your respective mod loader. Changes will, however,
# require restarting the game to take effect.
#
# The following options can be enabled or disabled if there is a compatibility issue.
# Add a line with your option name and =true or =false at the bottom of the file to enable
# or disable a rule. For example:
# mixin.perf.dynamic_resources=true
# Do not include the #. You may reset to defaults by deleting this file.
#
# Available options:
# mixin.bugfix.chunk_deadlock=false # (overridden for mod compat)
# mixin.bugfix.cofh_core_crash=true # (default)
# mixin.bugfix.concurrency=true # (default)
# mixin.bugfix.ctm_resourceutil_cme=true # (default)
# mixin.bugfix.ender_dragon_leak=true # (default)
# mixin.bugfix.entity_pose_stack=true # (default)
# mixin.bugfix.extra_experimental_screen=true # (default)
# mixin.bugfix.fix_config_crashes=true # (default)
# mixin.bugfix.missing_block_entities=false # (default)
# mixin.bugfix.packet_leak=false # (default)
# mixin.bugfix.paper_chunk_patches=false # (overridden for mod compat)
# mixin.bugfix.recipe_book_type_desync=true # (default)
# mixin.bugfix.restore_old_dragon_movement=false # (default)
# mixin.bugfix.unsafe_modded_shape_caches=true # (default)
# mixin.bugfix.world_leaks=true # (default)
# mixin.bugfix.world_screen_skipped=true # (default)
# mixin.devenv=false # (default)
# mixin.feature.blockentity_incorrect_thread=false # (default)
# mixin.feature.branding=true # (default)
# mixin.feature.cause_lag_by_disabling_threads=false # (default)
# mixin.feature.direct_stack_trace=false # (default)
# mixin.feature.disable_unihex_font=false # (default)
# mixin.feature.integrated_server_watchdog=true # (default)
# mixin.feature.log_stdout_in_log_files=true # (default)
# mixin.feature.mcfunction_profiling=true # (default)
# mixin.feature.measure_time=true # (default)
# mixin.feature.registry_event_progress=true # (default)
# mixin.feature.remove_chat_signing=false # (default)
# mixin.feature.remove_telemetry=true # (default)
# mixin.feature.snapshot_easter_egg=true # (default)
# mixin.feature.spam_thread_dump=false # (default)
# mixin.feature.spark_profile_launch=false # (default)
# mixin.feature.spark_profile_world_join=false # (default)
# mixin.feature.stalled_chunk_load_detection=false # (default)
# mixin.feature.warn_missing_perf_mods=true # (default)
# mixin.launch.class_search_cache=true # (default)
# mixin.perf.cache_blockstate_cache_arrays=true # (default)
# mixin.perf.cache_model_materials=true # (default)
# mixin.perf.cache_profile_texture_url=true # (default)
# mixin.perf.cache_strongholds=false # (overridden for mod compat)
# mixin.perf.capability_list_compaction=true # (default)
# mixin.perf.chunk_meshing=true # (default)
# mixin.perf.clear_mixin_classinfo=false # (default)
# mixin.perf.compact_bit_storage=true # (default)
# mixin.perf.compress_unihex_font=true # (default)
# mixin.perf.datapack_reload_exceptions=true # (default)
# mixin.perf.dedicated_reload_executor=true # (default)
# mixin.perf.deduplicate_climate_parameters=false # (default)
# mixin.perf.deduplicate_location=false # (default)
# mixin.perf.deduplicate_wall_shapes=true # (default)
# mixin.perf.dynamic_entity_renderers=false # (default)
# mixin.perf.dynamic_resources=false # (default)
# mixin.perf.dynamic_resources.ctm=true # (default)
# mixin.perf.dynamic_resources.ldlib=true # (default)
# mixin.perf.dynamic_sounds=true # (default)
# mixin.perf.dynamic_structure_manager=true # (default)
# mixin.perf.faster_ingredients=true # (default)
# mixin.perf.faster_item_rendering=false # (default)
# mixin.perf.faster_texture_stitching=true # (default)
# mixin.perf.fix_loop_spin_waiting=true # (default)
# mixin.perf.memoize_creative_tab_build=true # (default)
# mixin.perf.model_optimizations=true # (default)
# mixin.perf.mojang_registry_size=true # (default)
# mixin.perf.patchouli_deduplicate_books=true # (default)
# mixin.perf.reduce_blockstate_cache_rebuilds=true # (default)
# mixin.perf.remove_biome_temperature_cache=true # (default)
# mixin.perf.resourcepacks=true # (default)
# mixin.perf.smart_ingredient_sync=true # (default)
# mixin.perf.state_definition_construct=true # (default)
# mixin.perf.tag_id_caching=true # (default)
# mixin.perf.thread_priorities=true # (default)
# mixin.perf.ticking_chunk_alloc=true # (default)
# mixin.perf.worldgen_allocation=false # (default)
# mixin.safety=true # (default)
#
# User overrides go here.
mixin.perf.dynamic_resources=true

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{
"_Disable_Optimizations_Options": {
"ROTATION": "[Impact: Medium] Disables mixins related to vertex rotation caching (ParticleManagerRotationMixin, BillboardParticleMixin)",
"TYPE": "[Impact: Low to Medium] Disables mixins related to particle disabling and reduction (WorldRendererTypeMixin)",
"DECREASE": "[Impact: Low] Disables mixins related particle settings reduction (ALL, DECREASED, MINIMAL) (WorldRendererDecreaseMixin)",
"LIGHTMAP": "[Impact: Medium] Disables mixins related to light map caching (ParticleManagerCachedLightMixin, ParticleMixin)",
"POTION": "[Impact: Low] Disables mixins related to potion particle disabling (LivingEntityMixin)"
},
"disableOptimizations": [
"ROTATION"
]
}

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showCfgButton:false
tooltipLineLength:280

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{
"internal": {
"did_present_welcome_screen": true
},
"general": {
"check_for_new_versions": false,
"force_betterx_world_type": true
},
"loading": {
"disable_experimental_warning": false
}
}

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{
// -----------------------------------------------------------
// Item Obliterator by ElocinDev
// -----------------------------------------------------------
//
// How to add items?
// - They are json strings, so you need to separate each
// entry with a comma, except the last
// - If you start an entry with !, it will be treated as a regular expression
// Example: "!minecraft:.*_sword" to disable all swords
//
// -----------------------------------------------------------
// Do not touch this
"configVersion": 2,
// -----------------------------------------------------------
// Items here will be unusable completely
// Example: minecraft:diamond
"blacklisted_items": [
"ae2:vibration_chamber"
],
// -----------------------------------------------------------
// Removes an item if it contains certain nbt tag. If the whole entry (or expression) is present, the item gets removed.
// Use with caution! This is a very expensive operation and can cause lag if you have a lot of items blacklisted.
//
// Example to disable a regeneration potion: Potion:"minecraft:regeneration"
//
// You can also use regular expressions by starting the value with !
"blacklisted_nbt": [],
// -----------------------------------------------------------
// Items here will not be able to be right-clicked (Interact)
// Example: minecraft:apple
"only_disable_interactions": [
// "examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will not be able to be used to attack
// Example: minecraft:diamond_sword
"only_disable_attacks": [
// "examplemod:example_item"
],
// -----------------------------------------------------------
// Items here will get their recipes disabled
// Keep in mind this already is applied to blacklisted items
"only_disable_recipes": [
// "examplemod:example_item"
],
// -----------------------------------------------------------
// If true, the mod will use a hashset to handle the blacklisted items
// This is a more optimized approach only if you have a lot of items blacklisted (20 or more is recommended)
// If you just have a small amount of items blacklisted, keep this false
//
// [!] Enabling this will disable all regular expressions
// [!] Does not apply to NBT, only item blacklist / interaction / attack
"use_hashmap_optimizations": false
}

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name = "Connected Textures (CTM) Overhaul"
filename = "CTM-Overhaul-V_5.0.zip"
side = "client"
[download]
url = "https://cdn.modrinth.com/data/S1rcrDD7/versions/Nur7Brdi/CTM-Overhaul-V_5.0.zip"
hash-format = "sha512"
hash = "d5ed5bae7cc29d0768638111ca648a5d18cf49ba46b822432d05d81febf45a12f207e8b730b56ea99680c13b782e94a8cb7a42808cc31fff673ce7c57849ef12"
[update]
[update.modrinth]
mod-id = "S1rcrDD7"
version = "Nur7Brdi"