graves -> yigd, other things
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9 changed files with 273 additions and 117 deletions
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@ -1,94 +0,0 @@
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[Preferences]
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#Sets all temperatures to be displayed in Celsius
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Celsius = false
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#Visually offsets the world temperature to better match the user's definition of "hot" and "cold"
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# Default: 0
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# Range: > -2147483647
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"Temperature Offset" = 0
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#The amount of smoothing applied to gauges in the UI
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#A value of 1 has no smoothing
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# Default: 10.0
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# Range: 1.0 ~ 2.147483647E9
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"Temperature Smoothing" = 10.0
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#Displays a dripping water effect on-screen and #0: Off, 1: Particles, 2: On-Screen, 3: Both
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# Default: 3
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# Range: 0 ~ 3
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"Show Water Effect" = 0
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#The scale of the water droplets on-screen, in scaled "pixels"
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"Water Droplet Scale" = [40, 48]
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#Defines the primary (right-click) action for the waterskin
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#Can be one of "drink", "pour", or "none"
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"Waterskin Primary Action" = "pour"
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#Defines the secondary (sneak-right-click) action for the waterskin
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#Can be one of "drink", "pour", or "none"
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"Waterskin Secondary Action" = "drink"
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["UI Options"]
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"Custom hotbar layout" = true
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#Controls whether UI elements will shake when in critical conditions
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"Icon Bobbing" = true
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#The position of the body temperature icon relative to default
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"Body Temperature Icon Offset" = [0, 0]
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#Enables the body temperature icon above the hotbar
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"Show Body Temperature Icon" = true
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#Moves the body temperature icon to make way for the advanced readout when a thermometer is equipped
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"Move Body Icon For Advanced Info" = true
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#The position of the body temperature readout relative to default
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"Body Temperature Readout Offset" = [0, 0]
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#Enables the body temperature readout above the hotbar
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"Show Body Temperature Readout" = true
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#The position of the world temperature gauge relative to default
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"World Temperature UI Offset" = [0, 0]
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#Enables the world temperature gauge next to the hotbar
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"Show World Temperature Gauge" = true
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#Show the config menu button in the Options menu
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"Enable In-Game Config" = true
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#The position (offset) of the config button on the screen
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"Config Button Position" = [0, 0]
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[Accessibility]
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#Enables visual distortion effects when the player is too hot or cold
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"Distortion Effects" = true
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#Enables high contrast mode for UI elements
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"High Contrast" = false
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#Shows a frozen texture over the player's health bar when they are freezing
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"Show Frozen Health" = true
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#The opacity of the icy overlay when the player is freezing
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#Does not affect Vanilla's powder snow overlay
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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"Freezing Overlay Opacity" = 1.0
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#The intensity of the shivering effect when the player is too cold
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# Default: 1.0
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# Range: 0.0 ~ 2.0
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"Shiver Intensity" = 1.0
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#The opacity of the pulsing red border around the screen when the player is too hot
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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"Heatstroke Border Opacity" = 1.0
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#The amount of blur applied to the screen when the player is too hot
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# Default: 1.0
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# Range: 0.0 ~ 1.0
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"Heatstroke Blur Strength" = 1.0
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#The amount of camera sway applied when the player is too hot
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# Default: 1.0
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# Range: 0.0 ~ 2.0
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"Heatstroke Sway Amount" = 1.0
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#The speed of the camera sway applied when the player is too hot
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# Default: 1.0
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# Range: 0.0 ~ 2.0
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"Heatstroke Sway Speed" = 1.0
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[Misc]
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#Warns the player about a bug that clears armor insulation when in creative mode
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"Enable Creative Mode Warning" = true
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#Displays areas that the Hearth is affecting when the F3 debug menu is open
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"Hearth Debug" = true
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#Hides insulation tooltips for items, armor, and curios unless SHIFT is held
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"Hide Tooltips" = false
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#Automatically expands all collapsible tooltips
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"Expand Tooltips" = false
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#Enables the animated soul spring lamp model
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#Disable this if there are visual errors like missing textures
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"Animated Soul Spring Lamp" = true
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