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source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "147a5c80aabfbf0c7d901cb5895d1de30ef2907eb21fbbab29ca94c5b08b1a78"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_gnullvm"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "24d5b23dc417412679681396f2b49f3de8c1473deb516bd34410872eff51ed0d"
|
||||
|
||||
[[package]]
|
||||
name = "windows_x86_64_msvc"
|
||||
version = "0.52.6"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "589f6da84c646204747d1270a2a5661ea66ed1cced2631d546fdfb155959f9ec"
|
||||
|
||||
[[package]]
|
||||
name = "xcursor"
|
||||
version = "0.3.8"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "0ef33da6b1660b4ddbfb3aef0ade110c8b8a781a3b6382fa5f2b5b040fd55f61"
|
||||
|
||||
[[package]]
|
||||
name = "xkbcommon"
|
||||
version = "0.7.0"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "13867d259930edc7091a6c41b4ce6eee464328c6ff9659b7e4c668ca20d4c91e"
|
||||
dependencies = [
|
||||
"libc",
|
||||
"memmap2 0.8.0",
|
||||
"xkeysym",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "xkeysym"
|
||||
version = "0.2.1"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "b9cc00251562a284751c9973bace760d86c0276c471b4be569fe6b068ee97a56"
|
||||
dependencies = [
|
||||
"bytemuck",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy"
|
||||
version = "0.7.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "1b9b4fd18abc82b8136838da5d50bae7bdea537c574d8dc1a34ed098d6c166f0"
|
||||
dependencies = [
|
||||
"byteorder",
|
||||
"zerocopy-derive",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
name = "zerocopy-derive"
|
||||
version = "0.7.35"
|
||||
source = "registry+https://github.com/rust-lang/crates.io-index"
|
||||
checksum = "fa4f8080344d4671fb4e831a13ad1e68092748387dfc4f55e356242fae12ce3e"
|
||||
dependencies = [
|
||||
"proc-macro2",
|
||||
"quote",
|
||||
"syn",
|
||||
]
|
14
Cargo.toml
Normal file
14
Cargo.toml
Normal file
|
@ -0,0 +1,14 @@
|
|||
[package]
|
||||
name = "oneko-rs"
|
||||
description = "oneko.js, but in rust"
|
||||
authors = [ "reidlab <reidlab@reidlab.pink>" ]
|
||||
version = "0.1.0"
|
||||
edition = "2024"
|
||||
|
||||
[dependencies]
|
||||
anyhow = "1.0.95"
|
||||
image = { version = "0.25.5", default-features = false, features = ["gif"] }
|
||||
rand = "0.8.5"
|
||||
smithay-client-toolkit = "0.19.2"
|
||||
tracing = "0.1.41"
|
||||
tracing-subscriber = { version = "0.3.19", features = ["env-filter"] }
|
674
LICENSE
Normal file
674
LICENSE
Normal file
|
@ -0,0 +1,674 @@
|
|||
GNU GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU General Public License is a free, copyleft license for
|
||||
software and other kinds of works.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
the GNU General Public License is intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users. We, the Free Software Foundation, use the
|
||||
GNU General Public License for most of our software; it applies also to
|
||||
any other work released this way by its authors. You can apply it to
|
||||
your programs, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to prevent others from denying you
|
||||
these rights or asking you to surrender the rights. Therefore, you have
|
||||
certain responsibilities if you distribute copies of the software, or if
|
||||
you modify it: responsibilities to respect the freedom of others.
|
||||
|
||||
For example, if you distribute copies of such a program, whether
|
||||
gratis or for a fee, you must pass on to the recipients the same
|
||||
freedoms that you received. You must make sure that they, too, receive
|
||||
or can get the source code. And you must show them these terms so they
|
||||
know their rights.
|
||||
|
||||
Developers that use the GNU GPL protect your rights with two steps:
|
||||
(1) assert copyright on the software, and (2) offer you this License
|
||||
giving you legal permission to copy, distribute and/or modify it.
|
||||
|
||||
For the developers' and authors' protection, the GPL clearly explains
|
||||
that there is no warranty for this free software. For both users' and
|
||||
authors' sake, the GPL requires that modified versions be marked as
|
||||
changed, so that their problems will not be attributed erroneously to
|
||||
authors of previous versions.
|
||||
|
||||
Some devices are designed to deny users access to install or run
|
||||
modified versions of the software inside them, although the manufacturer
|
||||
can do so. This is fundamentally incompatible with the aim of
|
||||
protecting users' freedom to change the software. The systematic
|
||||
pattern of such abuse occurs in the area of products for individuals to
|
||||
use, which is precisely where it is most unacceptable. Therefore, we
|
||||
have designed this version of the GPL to prohibit the practice for those
|
||||
products. If such problems arise substantially in other domains, we
|
||||
stand ready to extend this provision to those domains in future versions
|
||||
of the GPL, as needed to protect the freedom of users.
|
||||
|
||||
Finally, every program is threatened constantly by software patents.
|
||||
States should not allow patents to restrict development and use of
|
||||
software on general-purpose computers, but in those that do, we wish to
|
||||
avoid the special danger that patents applied to a free program could
|
||||
make it effectively proprietary. To prevent this, the GPL assures that
|
||||
patents cannot be used to render the program non-free.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
in a fashion requiring copyright permission, other than the making of an
|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
technological measures.
|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
where to find the applicable terms.
|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
<one line to give the program's name and a brief idea of what it does.>
|
||||
Copyright (C) <year> <name of author>
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
<program> Copyright (C) <year> <name of author>
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<https://www.gnu.org/licenses/why-not-lgpl.html>.
|
11
README.md
Normal file
11
README.md
Normal file
|
@ -0,0 +1,11 @@
|
|||
# oneko-rs
|
||||
|
||||
cat follow mouse real! based on [oneko.js](github.com/adryd325/oneko.js/)
|
||||
|
||||
## limitations
|
||||
|
||||
due to the way wayland functions, your mouse clicks and scrolls will Be Eaten while oneko is running, this is a limitation (security feature: ex. an input grabbing layer (which is what this is!) could feed all inputs to a bad actor) of the wayland protocol—if you want to be able to use your mouse freely, you will have to kill the process
|
||||
|
||||
## screenshots
|
||||
|
||||

|
BIN
assets/oneko.gif
Normal file
BIN
assets/oneko.gif
Normal file
Binary file not shown.
After Width: | Height: | Size: 3.2 KiB |
96
flake.lock
generated
Normal file
96
flake.lock
generated
Normal file
|
@ -0,0 +1,96 @@
|
|||
{
|
||||
"nodes": {
|
||||
"flake-utils": {
|
||||
"inputs": {
|
||||
"systems": "systems"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1731533236,
|
||||
"narHash": "sha256-l0KFg5HjrsfsO/JpG+r7fRrqm12kzFHyUHqHCVpMMbI=",
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"rev": "11707dc2f618dd54ca8739b309ec4fc024de578b",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "numtide",
|
||||
"repo": "flake-utils",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs": {
|
||||
"locked": {
|
||||
"lastModified": 1736798957,
|
||||
"narHash": "sha256-qwpCtZhSsSNQtK4xYGzMiyEDhkNzOCz/Vfu4oL2ETsQ=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "9abb87b552b7f55ac8916b6fc9e5cb486656a2f3",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "nixos-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"nixpkgs_2": {
|
||||
"locked": {
|
||||
"lastModified": 1736320768,
|
||||
"narHash": "sha256-nIYdTAiKIGnFNugbomgBJR+Xv5F1ZQU+HfaBqJKroC0=",
|
||||
"owner": "NixOS",
|
||||
"repo": "nixpkgs",
|
||||
"rev": "4bc9c909d9ac828a039f288cf872d16d38185db8",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "NixOS",
|
||||
"ref": "nixpkgs-unstable",
|
||||
"repo": "nixpkgs",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"root": {
|
||||
"inputs": {
|
||||
"flake-utils": "flake-utils",
|
||||
"nixpkgs": "nixpkgs",
|
||||
"rust-overlay": "rust-overlay"
|
||||
}
|
||||
},
|
||||
"rust-overlay": {
|
||||
"inputs": {
|
||||
"nixpkgs": "nixpkgs_2"
|
||||
},
|
||||
"locked": {
|
||||
"lastModified": 1736735482,
|
||||
"narHash": "sha256-QOA4jCDyyUM9Y2Vba+HSZ/5LdtCMGaTE/7NkkUzBr50=",
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"rev": "cf960a1938ee91200fe0d2f7b2582fde2429d562",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "oxalica",
|
||||
"repo": "rust-overlay",
|
||||
"type": "github"
|
||||
}
|
||||
},
|
||||
"systems": {
|
||||
"locked": {
|
||||
"lastModified": 1681028828,
|
||||
"narHash": "sha256-Vy1rq5AaRuLzOxct8nz4T6wlgyUR7zLU309k9mBC768=",
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"rev": "da67096a3b9bf56a91d16901293e51ba5b49a27e",
|
||||
"type": "github"
|
||||
},
|
||||
"original": {
|
||||
"owner": "nix-systems",
|
||||
"repo": "default",
|
||||
"type": "github"
|
||||
}
|
||||
}
|
||||
},
|
||||
"root": "root",
|
||||
"version": 7
|
||||
}
|
59
flake.nix
Normal file
59
flake.nix
Normal file
|
@ -0,0 +1,59 @@
|
|||
{
|
||||
description = "oneko";
|
||||
|
||||
inputs = {
|
||||
flake-utils.url = "github:numtide/flake-utils";
|
||||
nixpkgs.url = "github:NixOS/nixpkgs/nixos-unstable";
|
||||
rust-overlay.url = "github:oxalica/rust-overlay";
|
||||
};
|
||||
|
||||
outputs = { self, nixpkgs, flake-utils, rust-overlay, }:
|
||||
flake-utils.lib.eachDefaultSystem (system:
|
||||
let
|
||||
pkgs = import nixpkgs {
|
||||
inherit system;
|
||||
overlays = [rust-overlay.overlays.default];
|
||||
};
|
||||
package = (builtins.fromTOML (builtins.readFile ./Cargo.toml)).package;
|
||||
toolchain = pkgs.rust-bin.fromRustupToolchainFile ./rust-toolchain.toml;
|
||||
rustPlatform = pkgs.makeRustPlatform {
|
||||
cargo = toolchain;
|
||||
rustc = toolchain;
|
||||
};
|
||||
in {
|
||||
packages = flake-utils.lib.flattenTree rec {
|
||||
default = oneko;
|
||||
oneko = rustPlatform.buildRustPackage {
|
||||
pname = package.name;
|
||||
inherit (package) version;
|
||||
|
||||
# uncomment this and let the build fail, then get the current hash
|
||||
# very scuffed but endorsed!
|
||||
#cargoHash = "sha256-AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA=";
|
||||
cargoHash = "sha256-aBvcI4iAlIGi60+tN/fes6/2MeNFwj21W7rV3pV88EY=";
|
||||
|
||||
nativeBuildInputs = with pkgs; [ pkg-config ];
|
||||
|
||||
buildInputs = with pkgs; [ libxkbcommon ];
|
||||
|
||||
src = ./.;
|
||||
|
||||
meta.mainProgram = package.name;
|
||||
};
|
||||
};
|
||||
|
||||
devShells.default = pkgs.mkShell {
|
||||
nativeBuildInputs = with pkgs; [ pkg-config ];
|
||||
|
||||
buildInputs = with pkgs; [ libxkbcommon ];
|
||||
|
||||
packages = with pkgs; [
|
||||
toolchain
|
||||
rust-analyzer-unwrapped
|
||||
];
|
||||
|
||||
RUST_SRC_PATH = "${toolchain}/lib/rustlib/src/rust/library";
|
||||
};
|
||||
}
|
||||
);
|
||||
}
|
4
rust-toolchain.toml
Normal file
4
rust-toolchain.toml
Normal file
|
@ -0,0 +1,4 @@
|
|||
[toolchain]
|
||||
channel = "nightly"
|
||||
components = [ "rust-src" ]
|
||||
profile = "minimal"
|
55
src/assets.rs
Normal file
55
src/assets.rs
Normal file
|
@ -0,0 +1,55 @@
|
|||
use image::{
|
||||
DynamicImage,
|
||||
GenericImageView,
|
||||
RgbaImage,
|
||||
SubImage
|
||||
};
|
||||
|
||||
/// a frame in a spritesheet
|
||||
/// x, y are the coordinates of the frame in the spritesheet, 1 per frame
|
||||
#[derive(Clone, Copy)]
|
||||
pub struct Frame(pub u32, pub u32);
|
||||
|
||||
pub struct Animation {
|
||||
pub frames: &'static [Frame],
|
||||
pub ticks_per_frame: u32
|
||||
}
|
||||
|
||||
pub struct Spritesheet {
|
||||
image: RgbaImage,
|
||||
sprite_size: (u32, u32)
|
||||
}
|
||||
|
||||
// this reminded me of the plist spritesheet format from RobTop's Geometry Dash
|
||||
// oh RobTop how i miss you
|
||||
impl Spritesheet {
|
||||
pub fn new(image: DynamicImage, sprite_size: (u32, u32)) -> Self {
|
||||
Spritesheet {
|
||||
image: image.into(),
|
||||
sprite_size: sprite_size
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_frame(
|
||||
&self,
|
||||
frame: Frame
|
||||
) -> SubImage<&RgbaImage> {
|
||||
let Frame(x, y) = frame;
|
||||
let (width, height) = self.sprite_size;
|
||||
let (x, y) = (x * width, y * height);
|
||||
|
||||
return self.image.view(x, y, width, height)
|
||||
}
|
||||
|
||||
pub fn get_animation(
|
||||
&self,
|
||||
animation: Animation,
|
||||
animation_tick: u32
|
||||
) -> SubImage<&RgbaImage> {
|
||||
self.get_frame(animation.frames[animation_tick as usize % animation.frames.len()])
|
||||
}
|
||||
|
||||
pub fn get_size(&self) -> (u32, u32) {
|
||||
self.sprite_size
|
||||
}
|
||||
}
|
56
src/layer/compositor.rs
Normal file
56
src/layer/compositor.rs
Normal file
|
@ -0,0 +1,56 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
compositor::CompositorHandler,
|
||||
reexports::client::{
|
||||
Connection,
|
||||
protocol::{wl_output, wl_surface},
|
||||
QueueHandle,
|
||||
}
|
||||
};
|
||||
use tracing::trace;
|
||||
|
||||
impl CompositorHandler for Layer {
|
||||
fn scale_factor_changed(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_surface: &wl_surface::WlSurface,
|
||||
_new_factor: i32,
|
||||
) { }
|
||||
|
||||
fn transform_changed(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_surface: &wl_surface::WlSurface,
|
||||
_new_transform: wl_output::Transform,
|
||||
) { }
|
||||
|
||||
fn frame(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_surface: &wl_surface::WlSurface,
|
||||
_time: u32,
|
||||
) {
|
||||
trace!("frame requested");
|
||||
|
||||
self.paint();
|
||||
}
|
||||
|
||||
fn surface_enter(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_surface: &wl_surface::WlSurface,
|
||||
_output: &wl_output::WlOutput,
|
||||
) { }
|
||||
|
||||
fn surface_leave(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_surface: &wl_surface::WlSurface,
|
||||
_output: &wl_output::WlOutput,
|
||||
) { }
|
||||
}
|
48
src/layer/layer_shell.rs
Normal file
48
src/layer/layer_shell.rs
Normal file
|
@ -0,0 +1,48 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
reexports::client::{
|
||||
Connection,
|
||||
QueueHandle
|
||||
},
|
||||
shell::wlr_layer::{
|
||||
KeyboardInteractivity,
|
||||
LayerShellHandler,
|
||||
LayerSurface,
|
||||
LayerSurfaceConfigure
|
||||
}
|
||||
};
|
||||
|
||||
impl LayerShellHandler for Layer {
|
||||
fn closed(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_layer: &LayerSurface,
|
||||
) {
|
||||
self.exit = true;
|
||||
}
|
||||
|
||||
fn configure(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
layer: &LayerSurface,
|
||||
configure: LayerSurfaceConfigure,
|
||||
_serial: u32,
|
||||
) {
|
||||
let (w, h) = configure.new_size;
|
||||
|
||||
tracing::info!("configuring new size: {:?}", (w, h));
|
||||
|
||||
self.width = w;
|
||||
self.height = h;
|
||||
|
||||
layer.set_keyboard_interactivity(KeyboardInteractivity::None);
|
||||
|
||||
if !self.configured_surface {
|
||||
self.configured_surface = true;
|
||||
|
||||
self.paint();
|
||||
}
|
||||
}
|
||||
}
|
233
src/layer/mod.rs
Normal file
233
src/layer/mod.rs
Normal file
|
@ -0,0 +1,233 @@
|
|||
mod compositor;
|
||||
mod layer_shell;
|
||||
mod output;
|
||||
mod pointer;
|
||||
mod registry;
|
||||
mod seat;
|
||||
mod shm;
|
||||
|
||||
use crate::oneko::Oneko;
|
||||
use anyhow::{Result, Context};
|
||||
use smithay_client_toolkit::{
|
||||
compositor::CompositorState,
|
||||
delegate_compositor, delegate_layer, delegate_output, delegate_pointer, delegate_registry, delegate_seat, delegate_shm,
|
||||
output::OutputState,
|
||||
reexports::{
|
||||
calloop::EventLoop,
|
||||
calloop_wayland_source::WaylandSource,
|
||||
client::{
|
||||
Connection,
|
||||
globals::registry_queue_init,
|
||||
protocol::{
|
||||
wl_pointer::WlPointer,
|
||||
wl_shm::Format,
|
||||
wl_surface::WlSurface,
|
||||
},
|
||||
QueueHandle
|
||||
}
|
||||
},
|
||||
registry::RegistryState,
|
||||
seat::SeatState,
|
||||
shell::{
|
||||
wlr_layer::{
|
||||
Anchor,
|
||||
Layer as LayerDepth,
|
||||
LayerShell,
|
||||
LayerSurface
|
||||
},
|
||||
WaylandSurface
|
||||
},
|
||||
shm::{
|
||||
slot::{
|
||||
Buffer,
|
||||
SlotPool
|
||||
},
|
||||
Shm
|
||||
}
|
||||
};
|
||||
use tracing::trace;
|
||||
|
||||
pub struct Layer {
|
||||
oneko: Oneko,
|
||||
|
||||
registry_state: RegistryState,
|
||||
seat_state: SeatState,
|
||||
output_state: OutputState,
|
||||
|
||||
buffer: Option<Buffer>,
|
||||
pool: SlotPool,
|
||||
shm: Shm,
|
||||
layer_surface: LayerSurface,
|
||||
surface: WlSurface,
|
||||
configured_surface: bool,
|
||||
width: u32,
|
||||
height: u32,
|
||||
|
||||
pointer: Option<WlPointer>,
|
||||
pointer_position: Option<(f64, f64)>,
|
||||
|
||||
// used to capture the event loop outside of the struct
|
||||
// bad idea(?) see `src/layer/compositor.rs` and `src/layer/layer_shell.rs` qh not being used for `request_draw`
|
||||
// maybe it's fine, but for now: TODO
|
||||
qh: QueueHandle<Self>,
|
||||
exit: bool,
|
||||
|
||||
error: Option<anyhow::Error>
|
||||
}
|
||||
|
||||
impl Layer {
|
||||
pub fn new() -> Result<(Self, EventLoop<'static, Self>)> {
|
||||
let connection = Connection::connect_to_env()?;
|
||||
|
||||
let (globals, event_queue) = registry_queue_init(&connection)?;
|
||||
let qh = event_queue.handle();
|
||||
let event_loop: EventLoop<Layer> = EventLoop::try_new()
|
||||
.context("failed to initialize the event loop")?;
|
||||
|
||||
let wayland_source = WaylandSource::new(connection.clone(), event_queue);
|
||||
wayland_source
|
||||
.insert(event_loop.handle())
|
||||
.context("failed to insert wayland into the event loop")?;
|
||||
|
||||
let mut oneko = Oneko::new();
|
||||
oneko
|
||||
.insert(event_loop.handle())
|
||||
// TODO: use ? instead of expect
|
||||
// not possible right now because of thread safety yada yada
|
||||
.expect("failed to insert oneko into the event loop");
|
||||
|
||||
let shm = Shm::bind(&globals, &qh)
|
||||
.context("wl_shm is not available")?;
|
||||
let layer_shell = LayerShell::bind(&globals, &qh)
|
||||
.context("zwlr_layer_shell_v1 is not available")?;
|
||||
let compositor = CompositorState::bind(&globals, &qh)
|
||||
.context("wl_compositor is not available")?;
|
||||
|
||||
let pool = SlotPool::new(
|
||||
// 4 bytes per pixel, later resized
|
||||
// we can just set it to the absolute minimum
|
||||
4 as usize,
|
||||
&shm
|
||||
)
|
||||
.context("failed to create a new slot pool")?;
|
||||
|
||||
let surface = compositor.create_surface(&qh);
|
||||
let layer_surface = layer_shell.create_layer_surface(&qh, surface.clone(), LayerDepth::Overlay, Some("oneko"), None);
|
||||
|
||||
layer_surface.set_size(0, 0);
|
||||
layer_surface.set_anchor(Anchor::all());
|
||||
layer_surface.set_margin(0, 0, 0, 0);
|
||||
layer_surface.set_exclusive_zone(-1);
|
||||
layer_surface.commit();
|
||||
|
||||
Ok((Self {
|
||||
oneko: oneko,
|
||||
|
||||
registry_state: RegistryState::new(&globals),
|
||||
seat_state: SeatState::new(&globals, &qh),
|
||||
output_state: OutputState::new(&globals, &qh),
|
||||
|
||||
buffer: None,
|
||||
pool: pool,
|
||||
shm: shm,
|
||||
layer_surface: layer_surface,
|
||||
surface: surface,
|
||||
configured_surface: false,
|
||||
// these can be set to 0
|
||||
// set by the configure event
|
||||
width: 0,
|
||||
height: 0,
|
||||
|
||||
pointer: None,
|
||||
pointer_position: None,
|
||||
|
||||
qh: qh,
|
||||
exit: false,
|
||||
|
||||
error: None
|
||||
}, event_loop))
|
||||
}
|
||||
|
||||
fn paint(&mut self) {
|
||||
trace!("repainting surface fully");
|
||||
|
||||
let width = self.width;
|
||||
let height = self.height;
|
||||
let stride = width * 4;
|
||||
|
||||
self.pool
|
||||
.resize((stride * height * 4) as usize)
|
||||
.expect("failed to resize the pool");
|
||||
|
||||
const FORMAT: Format = Format::Argb8888;
|
||||
let mut buffer = self.buffer.take().unwrap_or_else(|| {
|
||||
self.pool
|
||||
.create_buffer(width as i32, height as i32, stride as i32, FORMAT)
|
||||
.expect("failed to create a buffer")
|
||||
.0
|
||||
});
|
||||
|
||||
let canvas = match self.pool.canvas(&buffer) {
|
||||
Some(canvas) => canvas,
|
||||
None => {
|
||||
// this is a rare case
|
||||
// if compositor hasn't released the buffer yet, double buffer it
|
||||
let (second_buffer, canvas) = self.pool
|
||||
.create_buffer(width as i32, height as i32, stride as i32, FORMAT)
|
||||
.expect("failed to create a buffer");
|
||||
buffer = second_buffer;
|
||||
canvas
|
||||
}
|
||||
};
|
||||
|
||||
self.oneko.render(
|
||||
canvas,
|
||||
(width, height)
|
||||
);
|
||||
|
||||
// buffer damaging is not needed
|
||||
// this is done in update
|
||||
|
||||
buffer
|
||||
.attach_to(&self.surface)
|
||||
.expect("failed to attach the buffer to the surface");
|
||||
|
||||
self.layer_surface.commit();
|
||||
}
|
||||
|
||||
// this repaints the surface by calling a frame event
|
||||
// this is seen by the compositor, which then our loop calls the draw function!
|
||||
pub fn request_repaint(&mut self) {
|
||||
trace!("requesting repaint");
|
||||
|
||||
let qh = &self.qh;
|
||||
|
||||
self.surface.frame(&qh, self.surface.clone());
|
||||
self.layer_surface.commit();
|
||||
}
|
||||
|
||||
pub fn update(&mut self) -> bool {
|
||||
self.oneko.update(
|
||||
// return to center if pointer is not set
|
||||
self.pointer_position.unwrap_or((self.width as f64 / 2.0, self.height as f64 / 2.0)),
|
||||
(self.width, self.height),
|
||||
&self.surface
|
||||
)
|
||||
}
|
||||
|
||||
pub fn asked_exit(&mut self) -> bool {
|
||||
self.exit
|
||||
}
|
||||
|
||||
pub fn take_error(&mut self) -> Option<anyhow::Error> {
|
||||
self.error.take()
|
||||
}
|
||||
}
|
||||
|
||||
delegate_compositor!(Layer);
|
||||
delegate_output!(Layer);
|
||||
delegate_shm!(Layer);
|
||||
delegate_seat!(Layer);
|
||||
delegate_layer!(Layer);
|
||||
delegate_registry!(Layer);
|
||||
delegate_pointer!(Layer);
|
36
src/layer/output.rs
Normal file
36
src/layer/output.rs
Normal file
|
@ -0,0 +1,36 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
output::{OutputHandler, OutputState},
|
||||
reexports::client::{
|
||||
Connection,
|
||||
protocol::wl_output,
|
||||
QueueHandle,
|
||||
}
|
||||
};
|
||||
|
||||
impl OutputHandler for Layer {
|
||||
fn output_state(&mut self) -> &mut OutputState {
|
||||
&mut self.output_state
|
||||
}
|
||||
|
||||
fn new_output(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_output: wl_output::WlOutput,
|
||||
) { }
|
||||
|
||||
fn update_output(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_output: wl_output::WlOutput,
|
||||
) { }
|
||||
|
||||
fn output_destroyed(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_output: wl_output::WlOutput,
|
||||
) { }
|
||||
}
|
31
src/layer/pointer.rs
Normal file
31
src/layer/pointer.rs
Normal file
|
@ -0,0 +1,31 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
reexports::client::{
|
||||
Connection,
|
||||
protocol::wl_pointer::WlPointer,
|
||||
QueueHandle,
|
||||
},
|
||||
seat::pointer::{PointerEvent, PointerHandler},
|
||||
shell::WaylandSurface
|
||||
};
|
||||
use tracing::trace;
|
||||
|
||||
impl PointerHandler for Layer {
|
||||
fn pointer_frame(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_pointer: &WlPointer,
|
||||
events: &[PointerEvent],
|
||||
) {
|
||||
for event in events {
|
||||
if event.surface != *self.layer_surface.wl_surface() {
|
||||
continue;
|
||||
}
|
||||
|
||||
self.pointer_position = Some(event.position);
|
||||
|
||||
trace!("pointer event: {:?}", event);
|
||||
}
|
||||
}
|
||||
}
|
15
src/layer/registry.rs
Normal file
15
src/layer/registry.rs
Normal file
|
@ -0,0 +1,15 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
output::OutputState,
|
||||
registry::{ProvidesRegistryState, RegistryState},
|
||||
registry_handlers,
|
||||
seat::SeatState,
|
||||
};
|
||||
|
||||
impl ProvidesRegistryState for Layer {
|
||||
fn registry(&mut self) -> &mut RegistryState {
|
||||
&mut self.registry_state
|
||||
}
|
||||
|
||||
registry_handlers![OutputState, SeatState];
|
||||
}
|
44
src/layer/seat.rs
Normal file
44
src/layer/seat.rs
Normal file
|
@ -0,0 +1,44 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::{
|
||||
reexports::client::{
|
||||
Connection,
|
||||
protocol::wl_seat::WlSeat,
|
||||
QueueHandle,
|
||||
},
|
||||
seat::{Capability, SeatHandler, SeatState}
|
||||
};
|
||||
|
||||
impl SeatHandler for Layer {
|
||||
fn seat_state(&mut self) -> &mut SeatState {
|
||||
&mut self.seat_state
|
||||
}
|
||||
|
||||
fn new_capability(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
qh: &QueueHandle<Self>,
|
||||
seat: WlSeat,
|
||||
capability: Capability,
|
||||
) {
|
||||
match capability {
|
||||
Capability::Pointer if self.pointer.is_none() => {
|
||||
if let Ok(pointer) = self.seat_state.get_pointer(qh, &seat) {
|
||||
self.pointer = Some(pointer);
|
||||
}
|
||||
}
|
||||
_ => { }
|
||||
}
|
||||
}
|
||||
|
||||
fn remove_capability(
|
||||
&mut self,
|
||||
_conn: &Connection,
|
||||
_qh: &QueueHandle<Self>,
|
||||
_seat: WlSeat,
|
||||
_capability: Capability,
|
||||
) { }
|
||||
|
||||
fn new_seat(&mut self, _conn: &Connection, _qh: &QueueHandle<Self>, _seat: WlSeat) { }
|
||||
|
||||
fn remove_seat(&mut self, _conn: &Connection, _qh: &QueueHandle<Self>, _seat: WlSeat) { }
|
||||
}
|
8
src/layer/shm.rs
Normal file
8
src/layer/shm.rs
Normal file
|
@ -0,0 +1,8 @@
|
|||
use super::Layer;
|
||||
use smithay_client_toolkit::shm::{Shm, ShmHandler};
|
||||
|
||||
impl ShmHandler for Layer {
|
||||
fn shm_state(&mut self) -> &mut Shm {
|
||||
&mut self.shm
|
||||
}
|
||||
}
|
40
src/main.rs
Normal file
40
src/main.rs
Normal file
|
@ -0,0 +1,40 @@
|
|||
#![feature(mixed_integer_ops_unsigned_sub)]
|
||||
|
||||
mod assets;
|
||||
mod layer;
|
||||
mod oneko;
|
||||
|
||||
use crate::layer::Layer;
|
||||
use anyhow::{Result, Context};
|
||||
use tracing::{Level, info};
|
||||
use tracing_subscriber::EnvFilter;
|
||||
|
||||
fn main() -> Result<()> {
|
||||
let env_filter = EnvFilter::builder()
|
||||
.with_default_directive((if cfg!(debug_assertions) { Level::DEBUG } else { Level::INFO }).into())
|
||||
.from_env_lossy();
|
||||
tracing_subscriber::fmt()
|
||||
.with_env_filter(env_filter)
|
||||
.init();
|
||||
|
||||
info!("{} by {}, {}",
|
||||
env!("CARGO_PKG_NAME"),
|
||||
env!("CARGO_PKG_AUTHORS"),
|
||||
env!("CARGO_PKG_DESCRIPTION")
|
||||
);
|
||||
|
||||
let (mut layer, mut event_loop) = Layer::new()
|
||||
.context("failed to create layer")?;
|
||||
|
||||
info!("layer created, starting event loop");
|
||||
|
||||
while !layer.asked_exit() {
|
||||
event_loop.dispatch(None, &mut layer)?;
|
||||
if let Some(err) = layer.take_error() {
|
||||
return Err(err);
|
||||
}
|
||||
}
|
||||
// event_loop.run(None, &mut layer, |_| {})?;
|
||||
|
||||
Ok(())
|
||||
}
|
395
src/oneko.rs
Normal file
395
src/oneko.rs
Normal file
|
@ -0,0 +1,395 @@
|
|||
use crate::assets::{Animation, Frame, Spritesheet};
|
||||
use crate::layer::Layer;
|
||||
use image::{
|
||||
GenericImageView,
|
||||
RgbaImage,
|
||||
SubImage,
|
||||
};
|
||||
use smithay_client_toolkit::reexports::calloop::{
|
||||
timer::{TimeoutAction, Timer},
|
||||
InsertError,
|
||||
LoopHandle,
|
||||
RegistrationToken
|
||||
};
|
||||
use rand::prelude::*;
|
||||
use smithay_client_toolkit::reexports::client::protocol::wl_surface::WlSurface;
|
||||
use std::time::Duration;
|
||||
use tracing::{debug, trace};
|
||||
|
||||
// default values taken from oneko.js, simple oneko implementation in JS
|
||||
// https://github.com/adryd325/oneko.js/
|
||||
pub const UPDATE_INTERVAL: Duration = Duration::from_millis(100);
|
||||
pub const FOLLOW_DISTANCE: f64 = 48.0;
|
||||
pub const SPEED: f64 = 10.0;
|
||||
|
||||
pub const SPRITESHEET_IMAGE: &[u8] = include_bytes!("../assets/oneko.gif");
|
||||
pub const SPRITE_WIDTH: u32 = 32;
|
||||
pub const SPRITE_HEIGHT: u32 = 32;
|
||||
|
||||
pub struct Oneko {
|
||||
animation_state: AnimationState,
|
||||
animation_ticks: u32,
|
||||
position: (u32, u32),
|
||||
spritesheet: Spritesheet
|
||||
}
|
||||
|
||||
impl Oneko {
|
||||
pub fn new() -> Self {
|
||||
let spritesheet_image = image::load_from_memory(SPRITESHEET_IMAGE)
|
||||
.expect("failed to load spritesheet");
|
||||
|
||||
Oneko {
|
||||
animation_state: AnimationState::Idle(AnimationStateIdle::Idle),
|
||||
animation_ticks: 0,
|
||||
// TODO: place in the center / random position
|
||||
// this is okay for now, not out of range of any *real* resolution
|
||||
position: (64, 64),
|
||||
spritesheet: Spritesheet::new(spritesheet_image, (SPRITE_WIDTH, SPRITE_HEIGHT))
|
||||
}
|
||||
}
|
||||
|
||||
// insert in to a loop
|
||||
// similar to `calloop_wayland_source::WaylandSource` `insert` method
|
||||
pub fn insert(
|
||||
&mut self,
|
||||
loop_handle: LoopHandle<'static, Layer>
|
||||
) -> Result<RegistrationToken, InsertError<Timer>> {
|
||||
loop_handle
|
||||
.insert_source(Timer::from_duration(UPDATE_INTERVAL), move |_event, _metadata, layer| {
|
||||
let changed = layer.update();
|
||||
if changed {
|
||||
trace!("animation/frame has changed, requesting repaint");
|
||||
|
||||
layer.request_repaint();
|
||||
};
|
||||
|
||||
return TimeoutAction::ToDuration(UPDATE_INTERVAL)
|
||||
})
|
||||
}
|
||||
|
||||
/// returns true if the frame has changed
|
||||
/// will damage the buffer as necessary
|
||||
pub fn update(
|
||||
&mut self,
|
||||
pointer_position: (f64, f64),
|
||||
resolution: (u32, u32),
|
||||
surface: &WlSurface
|
||||
) -> bool {
|
||||
let mut rng = rand::thread_rng();
|
||||
|
||||
let (resolution_x, resolution_y) = resolution;
|
||||
let (cat_x, cat_y) = self.position;
|
||||
let (cat_width, cat_height) = self.spritesheet.get_size();
|
||||
let (pointer_x, pointer_y) = pointer_position;
|
||||
|
||||
let distance =
|
||||
((cat_x as f64 - pointer_x).abs().powi(2) +
|
||||
(cat_y as f64 - pointer_y).abs().powi(2)).sqrt();
|
||||
|
||||
let moving = distance > FOLLOW_DISTANCE;
|
||||
|
||||
let next_movement_animation = AnimationState::Moving(AnimationStateMoving::from_vec(
|
||||
(pointer_x - cat_x as f64,
|
||||
pointer_y - cat_y as f64)
|
||||
));
|
||||
let (_, mut next_scratch_animation, touching_wall) = [
|
||||
((0, -1), AnimationStateScratch::ScratchWallN),
|
||||
((1, 0), AnimationStateScratch::ScratchWallE),
|
||||
((0, 1), AnimationStateScratch::ScratchWallS),
|
||||
((-1, 0), AnimationStateScratch::ScratchWallW)
|
||||
]
|
||||
.into_iter()
|
||||
.map(|((x, y), anim)| {
|
||||
let pointer_dist =
|
||||
(pointer_x - cat_width as f64 / 2.0) * x as f64 +
|
||||
(pointer_y - cat_height as f64 / 2.0) * y as f64;
|
||||
let touching = match (x, y) {
|
||||
(0, -1) => cat_y <= 0,
|
||||
(1, 0) => cat_x >= resolution_x - cat_width,
|
||||
(0, 1) => cat_y >= resolution_y - cat_height,
|
||||
(-1, 0) => cat_x <= 0,
|
||||
// safety: each tuple is a valid pair of x, y from the array, we cover all cases
|
||||
_ => unreachable!()
|
||||
};
|
||||
(pointer_dist, anim, touching)
|
||||
})
|
||||
.max_by(|(a, _, _), (b, _, _)| a.partial_cmp(b).unwrap_or(std::cmp::Ordering::Equal))
|
||||
.unwrap();
|
||||
|
||||
if !touching_wall {
|
||||
next_scratch_animation = AnimationStateScratch::ScratchSelf;
|
||||
}
|
||||
|
||||
let next_animation_state = match self.animation_state {
|
||||
AnimationState::Moving(_) if !moving => AnimationState::Idle(AnimationStateIdle::Idle),
|
||||
AnimationState::Moving(_) if moving => next_movement_animation,
|
||||
AnimationState::Idle(_) if moving => AnimationState::Alert,
|
||||
// about every 20 seconds (assuming interval is 100ms)
|
||||
AnimationState::Idle(AnimationStateIdle::Idle) if self.animation_ticks > 10 && rng.gen_bool(1.0 / 200.0) => AnimationState::Idle(
|
||||
[
|
||||
AnimationStateIdle::Scratch(next_scratch_animation),
|
||||
AnimationStateIdle::Tired
|
||||
]
|
||||
.choose(&mut rng)
|
||||
.unwrap()
|
||||
.clone()
|
||||
),
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(_)) if self.animation_ticks > 9 => AnimationState::Idle(AnimationStateIdle::Idle),
|
||||
AnimationState::Idle(AnimationStateIdle::Tired) if self.animation_ticks > 7 => AnimationState::Idle(AnimationStateIdle::Sleeping),
|
||||
AnimationState::Idle(AnimationStateIdle::Sleeping) if self.animation_ticks > 192 => AnimationState::Idle(AnimationStateIdle::Idle),
|
||||
AnimationState::Alert if self.animation_ticks > 6 => next_movement_animation,
|
||||
_ => self.animation_state
|
||||
};
|
||||
|
||||
let (delta_x, delta_y) = match next_animation_state {
|
||||
AnimationState::Moving(_) => (
|
||||
((pointer_x - cat_x as f64) / distance * SPEED) as i32,
|
||||
((pointer_y - cat_y as f64) / distance * SPEED) as i32
|
||||
),
|
||||
_ => (0, 0)
|
||||
};
|
||||
|
||||
self.position = (
|
||||
cat_x.saturating_add_signed(delta_x).clamp(cat_width / 2, resolution_x - cat_width / 2),
|
||||
cat_y.saturating_add_signed(delta_y).clamp(cat_height / 2, resolution_y - cat_height / 2)
|
||||
);
|
||||
let (cat_x_new, cat_y_new) = self.position;
|
||||
|
||||
if next_animation_state != self.animation_state {
|
||||
debug!("animation state has changed: {:?}", next_animation_state);
|
||||
|
||||
self.animation_state = next_animation_state;
|
||||
self.animation_ticks = 0;
|
||||
} else {
|
||||
self.animation_ticks += 1;
|
||||
}
|
||||
|
||||
let animation = get_animation(self.animation_state);
|
||||
|
||||
if (animation.frames.len() > 1 && self.animation_ticks % animation.ticks_per_frame == 0)
|
||||
|| (animation.frames.len() == 1 && self.animation_ticks == 0)
|
||||
{
|
||||
trace!("animation frame has changed");
|
||||
|
||||
// damage the buffer, only in changed frames
|
||||
// i'm proud of this. i tested it on a compositor that cares very much about damage regions (niri) and it works perfectly
|
||||
let (cat_width_half, cat_height_half) = (cat_width / 2, cat_height / 2);
|
||||
let (x, y) = (
|
||||
(cat_x_new - cat_width_half).min(cat_x - cat_width_half),
|
||||
(cat_y_new - cat_height_half).min(cat_y - cat_height_half)
|
||||
);
|
||||
let (width, height) = (
|
||||
(cat_x_new + cat_width_half).max(cat_x + cat_width_half) - x,
|
||||
(cat_y_new + cat_height_half).max(cat_y + cat_height_half) - y
|
||||
);
|
||||
trace!("damaging buffer: x: {}, y: {}, width: {}, height: {}", x, y, width, height);
|
||||
surface.damage_buffer(
|
||||
x as i32,
|
||||
y as i32,
|
||||
width as i32,
|
||||
height as i32
|
||||
);
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_frame(&self) -> SubImage<&RgbaImage> {
|
||||
let animation = get_animation(self.animation_state);
|
||||
return self.spritesheet.get_animation(animation, self.animation_ticks);
|
||||
}
|
||||
|
||||
// TODO (this could go in other spots too): scaling!
|
||||
// fractional? or just integer scaling? who knows
|
||||
/// handles EXCLUSIVELY the rendering of the oneko, not the damage region
|
||||
pub fn render(
|
||||
&mut self,
|
||||
canvas: &mut [u8],
|
||||
resolution: (u32, u32)
|
||||
) {
|
||||
let (position_x, position_y) = self.position;
|
||||
let (resolution_x, resolution_y) = resolution;
|
||||
let frame = self.get_frame();
|
||||
let (frame_width, frame_height) = frame.dimensions();
|
||||
|
||||
// fill with transparent color (little-endian ARGB)
|
||||
canvas.fill(0);
|
||||
|
||||
for frame_pixel_x in 0..frame_width {
|
||||
for frame_pixel_y in 0..frame_height {
|
||||
let destination_x = position_x + frame_pixel_x - frame_width / 2;
|
||||
let destination_y = position_y + frame_pixel_y - frame_height / 2;
|
||||
|
||||
if destination_x >= resolution_x || destination_y >= resolution_y {
|
||||
continue;
|
||||
}
|
||||
|
||||
// raw RGBA bytes
|
||||
let mut frame_pixel = frame.get_pixel(frame_pixel_x, frame_pixel_y).0;
|
||||
let destination_index = ((destination_y * resolution_x + destination_x) * 4) as usize;
|
||||
|
||||
// RGBA -> BGRA (little-endian ARGB)
|
||||
frame_pixel.swap(0, 2);
|
||||
|
||||
// skip transparent pixels
|
||||
// i'm honestly not even sure why i need to do this--maia_oneko.gif has a transparent background, but the "fully transparent" pixels are still colored a transparent blue?
|
||||
if frame_pixel[3] == 0 {
|
||||
continue;
|
||||
}
|
||||
|
||||
canvas[destination_index..destination_index + 4].copy_from_slice(&frame_pixel);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
enum AnimationState {
|
||||
Idle(AnimationStateIdle),
|
||||
Alert,
|
||||
Moving(AnimationStateMoving)
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
enum AnimationStateIdle {
|
||||
Idle,
|
||||
Scratch(AnimationStateScratch),
|
||||
Tired,
|
||||
Sleeping
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
enum AnimationStateScratch {
|
||||
ScratchSelf,
|
||||
ScratchWallN,
|
||||
ScratchWallS,
|
||||
ScratchWallE,
|
||||
ScratchWallW
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
enum AnimationStateMoving {
|
||||
N,
|
||||
NE,
|
||||
E,
|
||||
SE,
|
||||
S,
|
||||
SW,
|
||||
W,
|
||||
NW
|
||||
}
|
||||
|
||||
impl AnimationStateMoving {
|
||||
fn from_vec((x, y): (f64, f64)) -> Self {
|
||||
enum AxisDirection {
|
||||
Negative,
|
||||
Positive,
|
||||
Zero
|
||||
}
|
||||
|
||||
let distance = (x * x + y * y).sqrt();
|
||||
|
||||
let x_direction = match x / distance {
|
||||
..-0.5 => AxisDirection::Negative,
|
||||
0.5.. => AxisDirection::Positive,
|
||||
// NaN is possible, catch all
|
||||
_ => AxisDirection::Zero,
|
||||
};
|
||||
|
||||
let y_direction = match y / distance {
|
||||
..-0.5 => AxisDirection::Negative,
|
||||
0.5.. => AxisDirection::Positive,
|
||||
// NaN is possible, catch all
|
||||
_ => AxisDirection::Zero,
|
||||
};
|
||||
|
||||
match (x_direction, y_direction) {
|
||||
(AxisDirection::Zero, AxisDirection::Negative) => AnimationStateMoving::N,
|
||||
(AxisDirection::Positive, AxisDirection::Negative) => AnimationStateMoving::NE,
|
||||
(AxisDirection::Positive, AxisDirection::Zero) => AnimationStateMoving::E,
|
||||
(AxisDirection::Positive, AxisDirection::Positive) => AnimationStateMoving::SE,
|
||||
(AxisDirection::Zero, AxisDirection::Positive) => AnimationStateMoving::S,
|
||||
(AxisDirection::Negative, AxisDirection::Positive) => AnimationStateMoving::SW,
|
||||
(AxisDirection::Negative, AxisDirection::Zero) => AnimationStateMoving::W,
|
||||
(AxisDirection::Negative, AxisDirection::Negative) => AnimationStateMoving::NW,
|
||||
// this is possible to be evaluated (NaN, NaN), but it won't actually be used (distance is not greater than `FOLLOW_DISTANCE`)
|
||||
// just insert a bogus value so we don't panic
|
||||
(AxisDirection::Zero, AxisDirection::Zero) => AnimationStateMoving::N
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn get_animation(state: AnimationState) -> Animation {
|
||||
match state {
|
||||
AnimationState::Idle(AnimationStateIdle::Idle) => Animation {
|
||||
frames: &[Frame(3, 3)],
|
||||
ticks_per_frame: 1
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(AnimationStateScratch::ScratchSelf)) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(5, 0), Frame(6, 0), Frame(7, 0)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(AnimationStateScratch::ScratchWallN)) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(0, 0), Frame(0, 1)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(AnimationStateScratch::ScratchWallS)) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(7, 1), Frame(6, 2)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(AnimationStateScratch::ScratchWallE)) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(2, 2), Frame(2, 3)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Scratch(AnimationStateScratch::ScratchWallW)) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(4, 0), Frame(4, 1)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Tired) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(3, 2)],
|
||||
},
|
||||
AnimationState::Idle(AnimationStateIdle::Sleeping) => Animation {
|
||||
ticks_per_frame: 4,
|
||||
frames: &[Frame(2, 0), Frame(2, 1)],
|
||||
},
|
||||
AnimationState::Alert => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(7, 3)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::N) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(1, 2), Frame(1, 3)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::NE) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(0, 2), Frame(0, 3)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::E) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(3, 0), Frame(3, 1)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::SE) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(5, 1), Frame(5, 2)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::S) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(6, 3), Frame(7, 2)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::SW) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(5, 3), Frame(6, 1)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::W) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(4, 2), Frame(4, 3)],
|
||||
},
|
||||
AnimationState::Moving(AnimationStateMoving::NW) => Animation {
|
||||
ticks_per_frame: 1,
|
||||
frames: &[Frame(1, 0), Frame(1, 1)],
|
||||
}
|
||||
}
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue