add custom hotbar

This commit is contained in:
Reid 2023-08-11 17:38:07 -07:00
parent 72029047a5
commit 8232eacff2
12 changed files with 304 additions and 8 deletions

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import Roact from "@rbxts/roact"
import Hooks from "@rbxts/roact-hooks"
import Slot from "./slot"
import { useWorldContext } from "../contexts/worldContext"
import Padding from "ReplicatedStorage/ui/padding"
interface hotbarProps extends Roact.JsxInstanceProperties<Frame> {
Event?: Roact.JsxInstanceEvents<Frame>
Change?: Roact.JsxInstanceChangeEvents<Frame>
}
const hotbar: Hooks.FC<hotbarProps> = (props, hooks) => {
const {} = hooks
const {} = props
const spreadableProps = { ...props } as Partial<hotbarProps>
const { world, clientState } = useWorldContext(hooks)
const keycodes: Enum.KeyCode[] = [
Enum.KeyCode.One,
Enum.KeyCode.Two,
Enum.KeyCode.Three,
Enum.KeyCode.Four,
Enum.KeyCode.Five,
Enum.KeyCode.Six,
Enum.KeyCode.Seven,
Enum.KeyCode.Eight,
Enum.KeyCode.Nine
]
return (
<frame
{...spreadableProps}
AutomaticSize={Enum.AutomaticSize.X}
AnchorPoint={new Vector2(0.5, 1)}
BackgroundTransparency={1}
Key="Hotbar"
>
<frame Size={new UDim2(0, 0, 0.5, 0)} Position={new UDim2(0.5, 0, 0.5, 0)} BackgroundTransparency={1}>
<uilistlayout
FillDirection={Enum.FillDirection.Horizontal}
HorizontalAlignment={Enum.HorizontalAlignment.Center}
VerticalAlignment={Enum.VerticalAlignment.Bottom}
Padding={new UDim(0, 5)}
/>
<Padding
PaddingY={new UDim(0, 5)}
/>
{
clientState.backpack.GetChildren().map((tool, i) => (
<Slot
index={i + 1}
Size={new UDim2(1, 0, 1, 0)}
keycode={keycodes[i]}
tool={tool as Tool}
/>
))
}
</frame>
</frame>
)
}
export default new Hooks(Roact)(hotbar)

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import Roact from "@rbxts/roact"
import Hooks from "@rbxts/roact-hooks"
import { useWorldContext } from "../contexts/worldContext"
import { ContextActionService, HttpService } from "@rbxts/services"
import Padding from "ReplicatedStorage/ui/padding"
interface slotProps extends Roact.JsxInstanceProperties<Frame> {
index: number
keycode: Enum.KeyCode
tool: Tool
Event?: Roact.JsxInstanceEvents<Frame>
Change?: Roact.JsxInstanceChangeEvents<Frame>
}
const slot: Hooks.FC<slotProps> = (props, hooks) => {
const { useEffect } = hooks
const { index, keycode, tool } = props
const spreadableProps = { ...props } as Partial<slotProps>
delete spreadableProps.index
delete spreadableProps.keycode
delete spreadableProps.tool
const { world, clientState } = useWorldContext(hooks)
const handleActivated = () => {
if (tool.Parent !== clientState.character) {
clientState.character.Humanoid.EquipTool(tool)
} else {
clientState.character.Humanoid.UnequipTools()
}
}
// maybe opt this into our system for inputs?
useEffect(() => {
const guid = HttpService.GenerateGUID(false)
ContextActionService.BindAction(
guid,
(_, userInputState) => {
if (Enum.UserInputState.Begin === userInputState) handleActivated()
},
false,
keycode
)
})
return (
<frame {...spreadableProps} BackgroundTransparency={1} SizeConstraint={Enum.SizeConstraint.RelativeYY}>
<textbutton
Position={new UDim2(0, 0, 0, 0)}
Size={new UDim2(1, 0, 1, 0)}
BackgroundColor3={new Color3()}
BackgroundTransparency={0.3}
Text=""
Event={{
Activated: () => {
handleActivated()
}
}}
>
<uicorner CornerRadius={new UDim(0.05, 0)}/>
<uistroke
Thickness={2}
Color={new Color3(0.1, 0.1, 0.1)}
ApplyStrokeMode={Enum.ApplyStrokeMode.Border}
/>
<textlabel
Size={new UDim2(1, 0, 0.2, 0)}
Text={tostring(index)}
TextXAlignment={Enum.TextXAlignment.Left}
BackgroundTransparency={1}
TextColor3={new Color3(1, 1, 1)}
TextScaled
>
<uistroke Thickness={1}/>
</textlabel>
<textlabel
Size={new UDim2(1, 0, 1, 0)}
AnchorPoint={new Vector2(0.5, 0.5)}
Position={new UDim2(0.5, 0, 0.5, 0)}
BackgroundTransparency={1}
TextScaled
Text={tool.Name}
TextColor3={Color3.fromRGB(255, 255, 255)}
>
<uistroke Thickness={1}/>
<Padding Padding={new UDim(0.05, 0)}/>
</textlabel>
</textbutton>
</frame>
)
}
export default new Hooks(Roact)(slot)