add some rojo stuff

This commit is contained in:
Reid 2023-08-19 21:44:19 -07:00
parent abfeb2982c
commit 9c31443354
4 changed files with 166 additions and 2 deletions

View file

@ -43,6 +43,10 @@
"$path": "out/src/StarterPlayer/StarterCharacterScripts" "$path": "out/src/StarterPlayer/StarterCharacterScripts"
} }
}, },
"StarterPack": {
"$className": "StarterPack",
"$path": "out/src/StarterPack"
},
"Workspace": { "Workspace": {
"$className": "Workspace", "$className": "Workspace",
"$properties": { "$properties": {

View file

@ -11,7 +11,9 @@ function toolHandler(world: World): void {
for (const [_] of useEvent(character.equippedTool, "Activated")) { for (const [_] of useEvent(character.equippedTool, "Activated")) {
print(Players.LocalPlayer.GetMouse()) print(Players.LocalPlayer.GetMouse())
activateToolEvent.FireServer(Players.LocalPlayer.GetMouse().Hit.Position) activateToolEvent.FireServer(
Players.LocalPlayer.GetMouse().Hit.Position
)
} }
} }
} }

View file

@ -21,7 +21,7 @@ function toolHandler(world: World, state: ServerState): void {
// We don't want a bunch of if statements... // We don't want a bunch of if statements...
// example tool - spawns a part at cursor pos // example tool - spawns a part at cursor pos
if (character.equippedTool.Name === "example tool") { if (character.equippedTool.Name === "Example Tool") {
Make("Part", { Make("Part", {
Position: hitPos, Position: hitPos,
Anchored: false, Anchored: false,

View file

@ -0,0 +1,158 @@
<roblox xmlns:xmime="http://www.w3.org/2005/05/xmlmime" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://www.roblox.com/roblox.xsd" version="4">
<Meta name="ExplicitAutoJoints">true</Meta>
<External>null</External>
<External>nil</External>
<Item class="Tool" referent="RBX728BFDA69A184704A452193F59CE3428">
<Properties>
<BinaryString name="AttributesSerialize"></BinaryString>
<bool name="CanBeDropped">true</bool>
<bool name="Enabled">true</bool>
<CoordinateFrame name="Grip">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<token name="LevelOfDetail">0</token>
<bool name="ManualActivationOnly">false</bool>
<CoordinateFrame name="ModelMeshCFrame">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<SharedString name="ModelMeshData">yuZpQdnvvUBOTYh1jqZ2cA==</SharedString>
<Vector3 name="ModelMeshSize">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="ModelStreamingMode">0</token>
<string name="Name">Example Tool</string>
<bool name="NeedsPivotMigration">false</bool>
<Ref name="PrimaryPart">null</Ref>
<bool name="RequiresHandle">true</bool>
<float name="ScaleFactor">1</float>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<Content name="TextureId"><null></null></Content>
<string name="ToolTip"></string>
<OptionalCoordinateFrame name="WorldPivotData"></OptionalCoordinateFrame>
</Properties>
<Item class="Part" referent="RBX239E42D696874BAD95E225944B709DD7">
<Properties>
<bool name="Anchored">false</bool>
<BinaryString name="AttributesSerialize"></BinaryString>
<float name="BackParamA">-0.5</float>
<float name="BackParamB">0.5</float>
<token name="BackSurface">0</token>
<token name="BackSurfaceInput">0</token>
<float name="BottomParamA">-0.5</float>
<float name="BottomParamB">0.5</float>
<token name="BottomSurface">0</token>
<token name="BottomSurfaceInput">0</token>
<CoordinateFrame name="CFrame">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<bool name="CanCollide">true</bool>
<bool name="CanQuery">true</bool>
<bool name="CanTouch">true</bool>
<bool name="CastShadow">true</bool>
<string name="CollisionGroup">Default</string>
<int name="CollisionGroupId">0</int>
<Color3uint8 name="Color3uint8">4288914085</Color3uint8>
<PhysicalProperties name="CustomPhysicalProperties">
<CustomPhysics>false</CustomPhysics>
</PhysicalProperties>
<bool name="EnableFluidForces">true</bool>
<float name="FrontParamA">-0.5</float>
<float name="FrontParamB">0.5</float>
<token name="FrontSurface">0</token>
<token name="FrontSurfaceInput">0</token>
<float name="LeftParamA">-0.5</float>
<float name="LeftParamB">0.5</float>
<token name="LeftSurface">0</token>
<token name="LeftSurfaceInput">0</token>
<bool name="Locked">false</bool>
<bool name="Massless">false</bool>
<token name="Material">256</token>
<string name="MaterialVariantSerialized"></string>
<string name="Name">Handle</string>
<CoordinateFrame name="PivotOffset">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
<R00>1</R00>
<R01>0</R01>
<R02>0</R02>
<R10>0</R10>
<R11>1</R11>
<R12>0</R12>
<R20>0</R20>
<R21>0</R21>
<R22>1</R22>
</CoordinateFrame>
<float name="Reflectance">0</float>
<float name="RightParamA">-0.5</float>
<float name="RightParamB">0.5</float>
<token name="RightSurface">0</token>
<token name="RightSurfaceInput">0</token>
<int name="RootPriority">0</int>
<Vector3 name="RotVelocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<int64 name="SourceAssetId">-1</int64>
<BinaryString name="Tags"></BinaryString>
<float name="TopParamA">-0.5</float>
<float name="TopParamB">0.5</float>
<token name="TopSurface">0</token>
<token name="TopSurfaceInput">0</token>
<float name="Transparency">0</float>
<Vector3 name="Velocity">
<X>0</X>
<Y>0</Y>
<Z>0</Z>
</Vector3>
<token name="formFactorRaw">1</token>
<token name="shape">1</token>
<Vector3 name="size">
<X>1</X>
<Y>1</Y>
<Z>1</Z>
</Vector3>
</Properties>
</Item>
</Item>
<SharedStrings>
<SharedString md5="yuZpQdnvvUBOTYh1jqZ2cA=="></SharedString>
</SharedStrings>
</roblox>