update uicorner and update readme

This commit is contained in:
Reid 2023-08-20 01:59:35 -07:00
parent 3d641b34ce
commit be86712ede
3 changed files with 7 additions and 5 deletions

View file

@ -9,6 +9,8 @@ An in-dev game that I plan to make a shooter game out of.
Ui theming is based on Catppucin Mocha. You can find the colors [here](https://github.com/catppuccin/catppuccin) and the style guide [here](https://github.com/catppuccin/catppuccin/blob/main/docs/style-guide.md)
I should put this in the game sometime, but the option to open the configuration menu is O and the debug menu is F4. You can hold alt in the debug menu to get information when hovering over objects.
# Hacks
* I get a strange error about private identifiers in [`./src/ReplicatedStorage/ecs/state.ts`](./src/ReplicatedStorage/ecs/state.ts)
* I decided to omit the "TS" folder from [`./default.project.json:40`](./default.project.json) due to the script override not working in Health.server.ts in StarterCharacterScripts.

View file

@ -67,7 +67,7 @@ function config(props: ConfigProps): Roact.Element {
Visible={false}
/>
<Acrylic
radius={2}
radius={5}
distance={0.001}
/>
<frame
@ -84,7 +84,7 @@ function config(props: ConfigProps): Roact.Element {
FillDirection={Enum.FillDirection.Vertical}
/>
<uicorner
CornerRadius={new UDim(0, 2)}
CornerRadius={new UDim(0, 5)}
/>
<Padding
padding={new UDim(0, 5)}
@ -108,7 +108,7 @@ function config(props: ConfigProps): Roact.Element {
paddingX={new UDim(0, 5)}
/>
<uicorner
CornerRadius={new UDim(0, 2)}
CornerRadius={new UDim(0, 5)}
/>
</textbutton>
</frame>

View file

@ -67,14 +67,14 @@ function slot(props: SlotProps): Roact.Element {
Size={new UDim2(1, 0, 1, 0)}
>
<Acrylic
radius={2}
radius={5}
distance={0.001}
/>
<uiaspectratioconstraint
AspectRatio={slotRatio}
/>
<uicorner
CornerRadius={new UDim(0, 2)}
CornerRadius={new UDim(0, 5)}
/>
<frame BackgroundTransparency={1} Size={new UDim2(1, 0, 1, 0)}>
<Padding