seperated client and server state, input mapper

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Reid 2023-07-20 14:48:17 -07:00
parent 44f63f8deb
commit d5b77a9044
10 changed files with 104 additions and 16 deletions

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@ -8,7 +8,7 @@ An in-dev game that I plan to make a shooter game out of.
— reidlab
# Hacks
* I get a strange error about private identifiers in [`./src/ReplicatedStorage/ecs/state.ts:7`](./src/ReplicatedStorage/ecs/state.ts)
* I get a strange error about private identifiers in [`./src/ReplicatedStorage/ecs/state.ts`](./src/ReplicatedStorage/ecs/state.ts)
* I decided to omit the "TS" folder from [`./default.project.json:40`](./default.project.json) due to the script override not working in Health.server.ts in StarterCharacterScripts.
# Todo