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2 commits

Author SHA1 Message Date
3458a6e29b remove something extra from clientstate 2023-08-19 20:22:22 -07:00
29541f3dc5 basic tool handling 2023-08-19 20:21:46 -07:00
6 changed files with 89 additions and 2 deletions

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@ -51,7 +51,8 @@ export interface Damage {
export interface PlayerCharacter {
character: CharacterRigR6,
humanoid: Humanoid,
player: Player
player: Player,
equippedTool?: Tool
}
/**

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@ -14,6 +14,7 @@ export class ClientState {
debugEnabled: boolean,
isRunning: boolean,
backpack: Backpack,
// equippedTool: Tool,
// lastProcessedCommand: Inputkind,
logger: Logger
@ -23,6 +24,7 @@ export class ClientState {
this.debugEnabled = debugEnabled
this.isRunning = isRunning
this.backpack = backpack
// this.equippedTool = equippedTool
// this.lastProcessedCommand = lastProcessedCommand
this.logger = logger
@ -33,6 +35,7 @@ export class ClientState {
debugEnabled: boolean
isRunning: boolean
backpack: Backpack
lastProcessedCommand?: InputKind
logger: Logger

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@ -0,0 +1,22 @@
import { World, useEvent } from "@rbxts/matter"
import { PlayerCharacter } from "ReplicatedStorage/ecs/components"
import { getEvent } from "ReplicatedStorage/remotes"
function toolHandler(world: World): void {
const activateToolEvent = getEvent("activateToolEvent")
const equipToolEvent = getEvent("equipToolEvent")
for (const [_, character] of world.query(PlayerCharacter)) {
if (!character.equippedTool) continue
for (const [_] of useEvent(character.equippedTool, "Activated")) {
activateToolEvent.FireServer()
}
for (const [_, mouse] of useEvent(character.equippedTool, "Equipped")) {
equipToolEvent.FireServer(mouse)
}
}
}
export = toolHandler

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@ -0,0 +1,37 @@
import { None, useEvent, World } from "@rbxts/matter"
import { PlayerCharacter } from "ReplicatedStorage/ecs/components"
/**
* Equipped tool is replicated into the ECS.
*/
function playerCharacterToolIsTool(world: World): void {
for (const [id, character] of world.query(PlayerCharacter)) {
for (const [_, toolInstance] of useEvent(character.character, "ChildAdded")) {
if (!classIs(toolInstance, "Tool")) continue
world.insert(
id,
character.patch({
equippedTool: toolInstance
})
)
}
for (const [_, toolInstance] of useEvent(character.character, "ChildRemoved")) {
// classIs more like classWas
if (!classIs(toolInstance, "Tool")) continue
// could also be swapping tools
const swappedTool = character.character.FindFirstChildOfClass("Tool")
world.insert(
id,
character.patch({
equippedTool: swappedTool ? swappedTool : None
})
)
}
}
}
export = playerCharacterToolIsTool

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@ -9,7 +9,8 @@ type ComponentConstructor = (typeof Components)[ComponentName]
const REPLICATED_COMPONENT_NAMES: readonly ComponentName[] = [
"Model",
"Transform"
"Transform",
"PlayerCharacter"
]
const replicatedComponents: ReadonlySet<ComponentConstructor> = REPLICATED_COMPONENT_NAMES.reduce(

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@ -0,0 +1,23 @@
import { World, useEvent } from "@rbxts/matter"
import { PlayerCharacter } from "ReplicatedStorage/ecs/components"
import { ServerState } from "ReplicatedStorage/ecs/state"
import { getEvent } from "ReplicatedStorage/remotes"
function toolHandler(world: World, state: ServerState): void {
const activateToolEvent = getEvent("activateToolEvent")
const equipToolEvent = getEvent("equipToolEvent")
for (const [_, character] of world.query(PlayerCharacter)) {
for (const [_, player] of useEvent(activateToolEvent, "OnServerEvent")) {
state.logger.Info("{@player} activated the tool {@tool}", player, character.equippedTool)
if (character.player !== player) continue
}
for (const [_, player] of useEvent(equipToolEvent, "OnServerEvent")) {
state.logger.Info("{@player} equipped the tool {@tool}", player, character.equippedTool)
if (character.player !== player) continue
}
}
}
export = toolHandler